Zombie Panic! Source

Zombie Panic! Source

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zpo_tunnelway_v13
   
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Game Mode: Objective
File Size
Posted
Updated
14.800 MB
1 Jan, 2018 @ 6:25am
9 Jan, 2018 @ 7:53am
2 Change Notes ( view )

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zpo_tunnelway_v13

Description
Underground-themed, combat intense and difficult objective map.

Reaching out for the army finally paid off. After leaving your hideout you realize how much zombies roam around.
The military suggested a route through an hardly used tunnel.
Figure out the route through the underground maze quickly, as the military gave you only 10 minutes till they leave.

Recommended players: 4-20


6 Comments
Ordnance Donkey 19 Feb @ 4:21am 
Missing addoninfo.txt, server can't mount addon.

To fix create addoninfo.txt and add in following text:
"AddonInfo"
{
"title" "zpo_tunnelway_v13"
"description" "Underground-themed, combat intense and difficult objective map."
"version" "1.0"
"type" "map"
"author" "Xufe"
"authorSteamID64" "76561197989917088"
}
|{sT}| SuperConker v4.1 13 Jan, 2021 @ 6:47pm 
Map got some missing textures now, after ZPS 3.1 update.
Immortal 9 Nov, 2020 @ 11:39am 
Awesome Map. Have to point out, Xufe's Map designs really balance great and avoid being dumb meatgrinders for Zombies. Fun playing on both sides!
Cpt.Haxray 13 Sep, 2020 @ 1:35am 
Tunnelway is still by far, my favorite 'linear' Zpo map ever released for ZPS, official or not. By linear, im refering to maps like Harvest, Frozenheart, or Even Redqueen, maps that are incredibly "go from Point A to Point B' without much exporation in between. this map always felt like it managed to make ti work in a way that was fun for both teams, and managed to be fresh and fun to play despite the Generic sounding name and theming.

Really the only problem i ever had with this map was the fence part, and thats more the execution than the concept, as it is just plain frustrating trying to get a prop in place to get over the fence. I know you dont really touch ZPS much xufe, but if you ever plan to touch this map again, thats the part I would most like changes to. Perhaps reduce the height of the fence, or make the couch auto lock into postition when it is pushed to reach the fence, or replace pushing the couch with a similar objective.
Xufe  [author] 2 Jan, 2018 @ 1:44am 
I don't think so. This version is the real adapted one. Guess I just failed at handing out the correct version numbers ;)
[AUS] Midnight 1 Jan, 2018 @ 3:25pm 
Thanks for adding this to the workshop.

The latest version that I have prior to ZPS 3.0 is zpo_tunnelway_v14.

Was that version not compatible with 3.0?