RimWorld

RimWorld

459 ratings
Balanced Eclipse and Solar Flare
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
197.800 KB
2 Jan, 2018 @ 1:29pm
27 Jul, 2021 @ 8:44pm
9 Change Notes ( view )

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Balanced Eclipse and Solar Flare

In 3 collections by NECEROS
Immersion+ (1.2)
357 items
Medieval+
219 items
The NECEROS Collection
58 items
Description
Solar flares and Eclipses happen way too much in Rimworld, to the point where they become normalized. Let's change them to be rarer and more impactful.

Now a simple patch operation, making it compatible with everything. Add it to a save, or remove it with no problems.

Eclipse
Base chance: 1.5 --> 0.6
Min # days to refire: 15 --> 60
Possible duration: 0.75 to 1.50 days --> 0.15 to 0.80 days

Solar Flare
Base chance: 1.3 --> 0.4
Min # days to refire: 15 --> 240





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66 Comments
Thetaprime 18 Apr, 2024 @ 4:14pm 
A 1.5 update would be great. I suppose this probably still works and only needs tags updated.
jacrispy360 22 Jul, 2023 @ 11:19pm 
i hate solar flares!
Skelly 6 Feb, 2023 @ 7:35am 
Hey I made a 1.4 fork for the mod :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2929407615
I'll take it down if NECEROS wishes so.
Balthazad 16 Jan, 2023 @ 4:20am 
1.4...?
velascoje 26 Dec, 2022 @ 5:15pm 
Turns out, Rimworld has 30 moons and orbits a pulsar, lol. At the very least, regular mechanoids/mech cluster buildings ought to shut down from solar flares too. :p
Sir Duncan Idaho 23 Nov, 2022 @ 12:55pm 
I really like this mod... I don't like how frequent this happens in the base game.

An even better approach to this would be if the frequency of solar flares (geomagnetic storms) were randomly chosen based on the map seed. This would simulate the random strength of the planet's geomagnetic field (it's capacity to shield the planet from noticeable effects from flares). Planets that can support life, but can't shield itself from flares would be extremely rare because the flares / solar wind would fairly rapidly lose it's atmosphere.
pickpickpickpickpickpickpickpick 10 Nov, 2022 @ 8:42am 
This mod MIGHT work as is with 1.4.

Also Mlie has it on his todo list, so it'll definitely be done eventually lol
shane_357 6 Nov, 2022 @ 9:08pm 
I can't play the mechanitor route without this, all my tech shuts down every 15 days, it's ridiculous! Please update!
SP1 5 Nov, 2022 @ 6:56am 
1.4 please. One of the best balance mod out there
Timou 2 Nov, 2022 @ 6:23am 
Please update to 1.4