Total War: WARHAMMER II

Total War: WARHAMMER II

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Vampiric Resurgence
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1.123 MB
3 Jan, 2018 @ 9:22am
8 Sep, 2021 @ 7:45am
59 Change Notes ( view )
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Vampiric Resurgence

In 1 collection by Aexrael
Vampiric Resurgence
3 items
Description
This mod is a compilation of new features, quality of life changes, bug fixes and miscellaneous tweaks to the Vampire Counts factions.



Features
• The following factions: Carsteins, Sylvania, Necrarch Brotherhood, Followers of Nagash and The Awakened now offers a dilemma at the beginning of the campaign with a choice for a custom start
• Restructured the Tech tree in a style inspired by the Bloodlines
• Added a script that when the Carsteins and Sylvania are both under AI control they are forced in to a confederation, chosen at random but weighted in favor of The Carsteins
• 'Summon Spirit Host' is an Army Ability which offers an in combat summon ability depending on the amount of Vampiric Corruption in the province
• 'Ghostly Howl' active ability to the Tomb Banshee (Copy of Medusa RoR Wail)
• 'Infested' passive ability to Terrorgheists (Copy of Gaseous Demise)
• 'Bat Swarm' army ability to the Forest building chain (Copy of Flock of Doom)
• Wight Kings now have Black Orc Big Boss style skills

Tweaks
• Added attrition immunity to the Channeling stance
• Using the Channeling Stance in the Northern Grey Mountains province has a 60% chance to add Mournguls in the raise dead pool
• Added a trait for spending 10 turns in the Channeling Stance (-5% Recruitment Cost Reduction for Raise Dead)
• Replaced the vanilla Raiding stance with a new one which in addition adds Vampiric Corruption
• Added a script to unshackle The Barrow Legion when played by the AI
• Streamlined the initial AI Personality Groups depending on difficulty level for both major and minor Vampire Count factions
• Changed the Faction Uniform colours for the Carsteins, Sylvania and Templehof
• Added a new Carstein banner flag based on art from the 8th edition army book
• Some abilities such as Red Fury & Blood Lust have been changed to be self only to better match the 8th edition army book
• Renamed Banshee to Tomb Banshee
• Added a couple of dummy effects to the 'Obedience to the Vampires' tooltip to reflect less than obvious bonuses from Vampiric corruption

Fixes
• Fixed Red Duke's lack of mutually exclusive Blood Dragon skills
• Added some missing unit_sets for Bloodline lords and Vampire Lore of Shadows
• Added fix for Vlad skill Monsterous Strength being locked to Storm of the Night
• Added fix for Wight King incident being set to Spy instead of Champion

Current Known issues
• There is an issue with Legendary difficulty and the scripts not working
• There is an issue with reliability in diplomacy dropping and the custom starts

Custom Start Overview
• The Reign of Vlad
Vlad von Carstein (LL)
Isabella von Carstein (LH) (Via Character Pack)
Konrad von Carstein (LH) (Via Character Pack)
Mannfred the Acolyte (LH) (Not implemented)
Mannfred von Carstein (LL) ***DISABLED***
Helman Ghorst (LL) ***DISABLED***

• The Age of Terror
Mannfred von Carstein (LL)
Helman Ghorst (LH) (Via character pack)
Vlad von Carstein (LL) ***DISABLED***
Isabella von Carstein (LL) ***DISABLED***

• The Age of the Midnight Aristocracy
Carsteins and Sylvania, or vice versa, are confederated

• The Southlands expedition
Moves Mannfred to the River Springs of Eternal Life in the Southlands and Vlad takes over Castle Drakenhof

• The Northeren expedition
Moves W'Soran to Norden, Ostlands

• The Master beckons
Moves Arkhan the Black to Nagashizzar in the Darklands

• Empire in flames
Moves Luthor Harkon to Wreckers Point



Update: 8th of September
Changelog



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Compatible with update 1.12.1 AKA The Silence and the Fury hotfix

No guarantee given for compatibility with overhaul mods.



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