The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Miraak's Loot Enhanced
   
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1.004 MB
9 Feb, 2013 @ 7:27pm
14 Jul, 2013 @ 2:04pm
23 Change Notes ( view )

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Miraak's Loot Enhanced

Description
*I NO LONGER SUPPORT THIS MOD*
*IF SOMEONE WANTS TO PORT IT TO THE NEW SKYRIM EDITIONS, YOU MAY DO SO AS LONG AS YOU GIVE CREDIT*

Miraak's Loot Enhanced - Robes Edition:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=127038205
Make sure to subscribe to only one version to avoid conflicts.
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                     DESCRIPTION
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Chances are if you beat the Dragonborn DLC, you were somewhat/very disappointed on Miraak's loot. Basically the items weren't all that great or worthy of the so called 'First Dragonborn'. If that is the case, this mod is for you. I attempted to improve his loot while maintaining the vanilla flavor. Everything is improved, Miraak's Set, Sword and Staff.

TO GET THE SPELLS YOU JUST HAVE TO WEAR MIRAAK'S GLOVES/MASK. IF IT'S NOT WORKING READ BELOW.

If the gloves/mask spells are not being added, just throw them from your inventory, then pick them up and re-equip.

Some of these items are lvled (sword,mask,staff) which means the stats might vary a bit.

The new spells:
• Fire Stream
• Frost Stream
• Shock Stream
• Conjure Lurker

So the dragonborn DLC added 2 new spells, fire stream and frost stream. But both were incomplete/unusable by the player (lacking sounds, effects, conditions,texts, etc) so after tweaking them enough i managed to make them playable. This inspired me to create 'Shock Stream' in order to keep the 3 elements tradition of TES, the spell turned out to be pretty darn good and quite powerful. I highly recommend taking the destruction path to cause some serious havoc. I also felt that the conjure lurker was lacking from the conjuration school repertoire which is fixed now.

NOTE: If you're updating i recommend doing a clean save.

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                        Changelog:
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Rev1:
• Initial release.

Rev2:
• Updated the gloves to allow conjure dragon priest.

Rev3:
• Updated the gloves again to add 'Fire Stream' and 'Frost Stream' spells instead. (powerful)
• Completely deleted the custom conjurations as they were buggy or didn't work as intended.

Rev4:
• Added a new spell called 'Shock Stream' to the gloves. (very powerful)
• Tweaked Stream spells. (less mana cost, less dmg, etc)
• Replaced the fortify enchantment by Fortify Destruction on the gloves.
  (w/o the spell cost redux, the stream spells are costly and can't be dual casted for the most part).
• Increased the mana recovery on the robes by 25%.
• Added fortify stamina by 20 on the boots.

Rev4:
• Added an alternative sound to 'Shock Stream' and increased the mana cost.

Rev5:
• Re-added 'Conjure Lurker' to the mask. (now working properly)
• Changed the casting light of Conjure Lurker to purple. (previously fire/yellow)
• More tweaks.
• Reduced the robes magicka recovery from 175% to 150%. (more balanced)

Rev6:
• Reverted the changes on miraak's sword as the tentacle wasn't showing properly. (temporary)

Rev7:
• Made the reach of miraak's sword to match that of the tentacle.
• Fixed the tentacle not showing with custom enchantment. (works like a charm now)
• Tweaked the enchantment magnitude/consumption on the sword for balance.

Rev8:
• Reduced miraak's staff damage and charges.
• Added an enchantment to staff: 10% chance to paralyze for 3s.
• Tweaked the staff description to display how much damage it does.

Rev9:
• Reduced the damage of all stream spells for balance. (needs more input)
• Decreased fortify destruction on the gloves from 20% to 15%.
• Slight description changes on the gloves and spells.

Rev10:
• Made all miraak's items (except staff) temperable. (can upgrade with smithing)
• All items are considered dragonscale except for the mask and sword being daedric.
• Miraak's robes are now considered light armor and now provides armor rating.

Rev11:
• Tweaked some of the lurker stats.
• Added a missing script to the lurker.

Rev12:
• Nerfed Shock Stream.
• Made all Miraak's Masks light armor.
• Changed the material on the mask to dragonscale in order to allow the bonus set perk to work.
• Added the Streams and conjure lurker spellstomes for those that don't want to use miraak items for the spells. (Must get through console)
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                     PERMISSIONS
==========================================
You have permission to:
• Modify. (for personal use)
• Make it part of your own compilation of mods.
• Use it as part/base of your own mod(s).

However you *must* give me credit and put a link to the original mod so others may know where it came from. Thank you.

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︽︽︽*¡DONT FORGET TO RATE!*︽︽︽
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202 Comments
rob 21 Nov, 2021 @ 8:57pm 
Love this Mod, could someone please Port this to the SSE version
Thanks :Ebonheart:
Greg 8 May, 2021 @ 6:38am 
thnks for the mod
omegafraz 11 Mar, 2017 @ 5:27pm 
compatable with dragon priest armory if not is a patch posible
trauma-bonded grief 15 Aug, 2016 @ 4:08pm 
Still not getting the items
Clover 4 May, 2016 @ 6:25pm 
quick tip, dont install this if youve already gotten the set, or if youve seen him ingame during the fight, set will still have its old values.
Agonisus 1 May, 2016 @ 12:34am 
Okay. I installed this after having the Miraak set equipped. Afterwards, the my character's entire head was invisible. This issue continued after uninstalling. Don't use this mod.
Sezo 15 Feb, 2016 @ 5:32am 
i dont know why...all miraak armor are light except his mask still heavy.I have just drop them and pick them up but...its still heavy.please fix this
pineshades 25 Dec, 2015 @ 8:57am 
For some reason, the whole set keeps its vanilla stats for me.
Honor Guard 16 May, 2015 @ 10:47pm 
can you make the robes and such improved better with dragon smithing?
spiket31 17 Apr, 2015 @ 6:07pm 
man i wish you did the spells as a stand alone