Avorion

Avorion

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MHM - Mayflower (15)
   
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Type of Build: Ship, Military, Civil
Military: Carrier
Civilian: Freighter
Game Stage: Late Game
File Size
Posted
1.240 MB
8 Jan, 2018 @ 11:10am
1 Change Note ( view )

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MHM - Mayflower (15)

In 1 collection by Tactical Nuclear Coffee
MHM - Fleet Shipyard
42 items
Description
This is a trinium stage flagship carrier with 15 slots.

It can still be upgraded as most of it is lower quality materials to keep production costs down.

This monster is based of the source image above. However it was more of a guideline than a realistic build.
This is a super carrier - capital class. It has little in the way of manuverability but it is ment as a mobile station/ship hybrid.
Capable of fielding endless squadrons of military and civilian crafts. It doesnt rely on actual conventional weapons. Acting more as a home base than an actual combat ship.
As well as being one of the largest carriers currently in operation it matches the trade capabilities of its sister capital class freighter.
Altho strong and well armored it doesnt have the structural stability of its sister capital classes but has more than enough to see off any battlegroups that appose it.


COST:
111.682.520 Credits
3.540.424 Iron
5.632.424 Titanium
4.736.045 Naonite
701.567 Trinium

1.60 Million Hull
4.27 Million Shield

Jump - 30 sctrs
Radar - 14 sctrs
System Slots - 15
Cargo Hold - 220,902
Crew Quarters - 20,400
Fighters - 776 - 6,214
Production Cap - 14,349.8/s
Max productions - 3

Energy - 4.37 TW
Required - 2.68 TW
Stored - 21.79 TJ

Crew required:
Engineers - 4,183
Mechanics - 6,736


If you like what you see give it a thumbs up and if theres any bugs leave a comment :)