Empyrion - Galactic Survival

Empyrion - Galactic Survival

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SEA Duckverine (starter)
   
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Blueprint: Capital Vessel
Tags: Blueprint
File Size
Posted
Updated
335.366 KB
10 Jan, 2018 @ 9:57am
13 Jan, 2018 @ 5:11am
7 Change Notes ( view )

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SEA Duckverine (starter)

In 2 collections by Sephrajin
Sephrajin - Best of collection
52 items
Space Engineering Association
21 items
Description
The Space Engineering Association is proud to present the initial SEA Duckverine (starter edition, CV) as it unlocks at level 10!
Thanks to TheUrgist for his name suggestion.

The design for this ship is.... size-reduced.... as this CV is only ment to transport you, your drill-hover and your SV's to a new planet.

This is not considered a mobile base, allthough it has these features:
* Warp drive (25au)
* 1 Advanced Constructor
* 1 Medical Station
* 1 Locker Station
* 1 O2 Station
* 1 Food Processor
* 1 Fridge
* 3 passenger seats
* 24 Cargo Boxes (small)
* 6 Cannon Turrets
* 2 Ammo Boxes (large)

It comes with hardened steel hull to give you some protection.
You can get the required sathium by raiding POI's.
But mind you to not stay too long or too close in and to dangerous zones.

Hope you like it :)
6 Comments
Sephrajin  [author] 4 Jun, 2018 @ 5:29am 
This is a starter CV (lvl 10), manual weapons unlock at level 20.
The canon turrets used are automatic weapons.

Hope this helps
Raged 4 Jun, 2018 @ 1:02am 
I'm new so I may be missing something, but I can't use the cannons. When I am in the pilots chair they don't show up on the tool bar. I have ammo in the box. What am I missing?

Thanks
Sephrajin  [author] 16 Jan, 2018 @ 12:44pm 
The full (very large) version, as in mobile home base, is now available too:
SEA Duckverine
Sephrajin  [author] 13 Jan, 2018 @ 5:13am 
Update:
* Rearanged passenger seat
* Changed texture, so passengers dont just look at the same wall as the rest of the ship
* Made elevator section nicer
* Made 'walkthrough' below stairs between med statoion and passenger seats
Sephrajin  [author] 11 Jan, 2018 @ 10:35am 
Update:
* Changed to large T1 generators and T2 Tanks as these are available at level 10.
* Added a blockrow so the ramps actualy get to the ground.
Sephrajin  [author] 11 Jan, 2018 @ 6:18am 
Update:
Dont know why I had forgotten to add these in the first place:
* Fridge
* Food processor
* O2 station
* Elevator to roof (just in case you dont want to land the sv inside)
* Armor locker

Enjoy :)