Tabletop Simulator

Tabletop Simulator

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Agent Decker [scripted]
   
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Number of Players: 1
Assets: Scripting
File Size
Posted
60.489 KB
12 Jan, 2018 @ 11:38am
1 Change Note ( view )

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Agent Decker [scripted]

Description
EXCLAIMER I don't own any of the images used here I merely used Golden Eye's Original Mod and added some script only. Here's the original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1207987038

Agent Decker is a mission-based deck-building game for one player in which you acquire gear and skills by facing obstacles. The alarm raises every turn, so you must pick who you take out. Do you go for the cool weapon, or take out the security camera?

Here’s how it plays: https://www.youtube.com/watch?v=ArPVpr5TNcg

Each mission takes about 20 minutes, and the game consists of five missions that are meant to be played in sequence. There's also a high score system, so you can try to beat your own best runs or compare your score against other players!

AWARDS & HONORS:
2015 Golden Geek Best Print & Play Board Game Nominee

Number of Players: 1 player
Playing Time: 20-90 minutes
Age: +10
Designer: Manuel Correia
Artist: Manuel Correia, Sara Mena, Paweł Niziołek
Agent Decker was picked up for publication by Board & Dice. It will get some new features, along with the option of playing coop. Stay tuned!

--//Discription of Golden Eye\\--

This is the new PnP Version of the Solo Deckbuilder "Agent Decker", released as part of the Superhot Kickstarter Campaign :-)
Many thanks to Irek from Board&Dice for allowing me to upload it to the TTS Workshop!
Here's their english website http://boardanddice.com/en/
As far as I understood the're planning to make a Kickstarter Campaing for this gem in 2018!

--//Scripting Notes\\--
I used MrStomp's Draw and Discard Mat script to add the Draw and Refill Buttons ...
here is the Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1088994477

I Added the Following Butons to the Game so far :
--------------------------------------------------------------------
- "Start Game" (Setup the First Round of the Game... Shuffling the Decks, Adding the 6 Obstcales Cards, and Drawing your First Hand of 4 Cards)
- "Draw" (Draw a card of the deck After Automaticlly Refilling it if Empty... IMPORTANT: please be Patiant, I added a delay to make sure of suffling deck after refilling to make sure you enjoy the most of the game.. it would merely take a second so please don't double or trible click on the Draw Button... CLICK BY CLICK :D )
- "Refill" (Refill the Deck if needed ... I dounbt you would use it ..since my Draw Button has an automatic Refill if Empty Function ... but for the sake of Being Thorough)
- "Next Round" (Advance the Obstcales Cards to their Next Location and Discarding What's Left in your Hand)

WIP :
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- Adding an automatic Draw to the "Next Round" Button to Draw your new hand
- Adding some kind of control over the "Alarm" pointer ... still looking for ideas if you have any..
- Adding some new functions like "Knock out", "Disarm" and maybe even "Accomplish Mission"

---------------------
I'm open to suggestions .. hit me ! XD
6 Comments
Yelsaen 26 Dec, 2024 @ 10:08pm 
still breaks during final card
Raikon Kuzaken 23 Jan, 2019 @ 3:34am 
thanks :D
A_J  [author] 23 Jan, 2019 @ 1:46am 
noticed ... working on it right now
Raikon Kuzaken 22 Jan, 2019 @ 3:44pm 
yeah it just breaks at the end with the final card and wont do anything anymore except push them down the line and that's it.
A_J  [author] 22 Jan, 2019 @ 12:04pm 
sorry
hadn't checked for that for a long time
will check it now :)
Raikon Kuzaken 22 Jan, 2019 @ 6:50am 
Minor script error with the line on final card