Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Starter Bunker
   
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Blueprint: Base
Tags: Blueprint
File Size
Posted
Updated
86.938 KB
12 Jan, 2018 @ 3:19pm
12 Jan, 2018 @ 3:28pm
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Starter Bunker

Description
!!!! IMPORTANT !!!!
Blueprint has been updated, unable to update this workshop item, new Blueprint fully 1.3 compatable is here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2360131362



This is a basic cheap easy to get the materials for defended bunker. it can be built very early and very cheaply and at level 3.
it is meant to be spawned in and then adjusted so that the beveled edges are as close to flush with the surounding land.
then dug out with a drill.
it is small enough it will be pretty easy to dig out and should only take 1-2 drill charges depending on if you use t1 or t2 drill.
it is also equiped with full ventilation and oxygenated interior.
The landing pad is adequate for use of small SV's or HV's and will fit 4 of my standard hover miner easily on top

it has 2 30mm anti drone cannon and 4 sentry guns.
the sentry guns are on a sensor grid ciruit that should be at or below ground level when placed you can see them on the corners of the blueprint.
there are lights on the corners that turn on and off red and green to let you know the sentry guns are active or on standby, there are also lights inside that do the same.
red is sentry guns in standby mode, green is there is a player in the sensor grid area and sentry guns are active
I purposely left the interior of the base out of the sentry gun sensor grid so that they are not active unless someone is outside and on the base.
it also acts as a warning system that you have visitors if you are inside.

there are several storage cans, 2 large constsructors and refridgerators inside, there is a semi seperated room for fuel and oxygen storage, remove blocks in the back wall it is double thickness to add more storage.

it has been updated to include solar panels, and if placed correctly they should be above ground, you can remove and replace once you get a multitool, and change to angled and change orientation for best output.
without running the constructors you should be able to get infinite fuel usage as long as you do not add to much to the active devices
there is enough room to add a small garden if you want, space is limited but it is not hard to expand the base out underground or even go deeper for more levels.
this is not meant as a big permanent base, but is meant as a quick easy to build start taht you can use for security or as a core for a larger more intricate base.