Stellaris

Stellaris

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Psi Civics: Soul Eaters & Touched by the Shroud
   
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13.1.2018 klo 6.32
4.6.2018 klo 3.48
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Psi Civics: Soul Eaters & Touched by the Shroud

Kuvaus
The mod is currently in development, expansion expected. Feedback regarding the balance for Soul Eaters would be greatly appreciated.

As the name implies, the mod adds two civics. They are easily identified by their magenta coloration:

Touched by the Shroud
This is a simple civic designed in spirit of "mechanist", bringing empire closer to psionic ascension, at the expense of civic slot.

From the start, the empire will have free Zro deposit (Increases sensor range and FTL speed, reduced shroud contact cost).
Once empire unlocks its first ascension perk, it will soon get "Psionic theory" technology. In other words, the empire will be streamlined on its psionic ascension path and enabled to contact shroud more easily.

Empire must be spiritualist.

Soul Eaters
This civic is the main attraction. Unlike proper purifier civics, you are not barred from diplomacy, but you are strongly disliked by most other empires. Your goal is to stay on offensive, as your empire relies on fresh supply of xeno souls to sustain it. The more pops are in your empire, the faster your supply will be depleted, giving your pops production penalties and driving them to military frienzy.

The civic has associated governments and AI personality that is supposed to grow more agressive the hungrier it gets.

Soul Eaters also gain access to shroud-esque "Bleak Vortex" which is the source of their corruption. At the moment you can only purchase souls from it in exchange for planets when you hungry, or trade your soul stockpile for a temporal boon, however an expansion is planned.

Both civics are enabled for the AI (Although how well do Soul Eaters fare is uncertain at the moment. The mod also adds two perscripted empires - Wadwen Hollowers and Council of Allidar Magi that use the civics.

Planned features
- Expanded Bleak Vortex events for Soul Eaters
- Special diplomatic phrases associated with the civics, especially for Soul Eaters
- Proper balancing
- Third civic - Cursed Refugees
- Submitting the text for proofreading once they are complete

Compatibility
The mod overwrites 2 ascension perks (for synthetic and psionic ascension) and one technology (Psionic theory) to deny it to Soul Earters. This might interfere with mods that overwrite entire files or somesuch.
91 kommenttia
GrassEater 5.9.2019 klo 11.10 
@mayhemx8 the mod Project Gestalt has a updated version of both of these civics.
Journeyman Prime 5.9.2019 klo 10.13 
Is this mod going to be updated or should I just put in on favourites for the next few years?
Izanami 15.6.2019 klo 21.54 
Which one was yes, go ahead and destroy Russia... or number 2?

(Confused...is that a yes on an update...or a maybe...or a nah...?)
Violent Beetle  [tekijä] 13.3.2019 klo 0.58 
Theoretically, yes. Practically, I haven't even started.
GrassEater 12.3.2019 klo 19.33 
are there any plans on updating this mod?
🔰Kyle_Krein🔰 30.1.2019 klo 3.02 
Thank you!
Violent Beetle  [tekijä] 30.1.2019 klo 2.58 
Sure, do whatever. Although I think my current implementation would horribly lag behind. And any decent implementation seems like a compatibility nightmare.
🔰Kyle_Krein🔰 30.1.2019 klo 2.23 
@Violent Beetle, if you don't remember me, I am a developer of Project Gestalt mod. Now I'm updating it to 2.2. About a half of a year ago you allowed me to integrate your mod in my.

I would like to ask you for a permission to re-integrate your mod into my after your update.
Violent Beetle  [tekijä] 23.12.2018 klo 11.21 
It's not yet updated to 2.2

At the moment I'm not entirely sure what I want to do with it, so it might take time.
3nz3r0 23.12.2018 klo 8.35 
Hi! Currently playing with Soul Eaters but I am unable to find a way to get them fed again. Have you implemented a way to sate themselves in 2.2.*?