Medieval Engineers

Medieval Engineers

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Lost Wax Casting (.7 Ready)
   
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Type: Mod
Mod category: block
Version: 0.7
File Size
Posted
Updated
78.556 MB
15 Jan, 2018 @ 11:02am
10 Mar, 2020 @ 6:17pm
6 Change Notes ( view )

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Lost Wax Casting (.7 Ready)

In 1 collection by wolfgar7474
Wolfgar's Crafting Mods
18 items
Description
Description
Hi Bronze models and a giant construction site looking crafting station This will take many ingrediants to make since it was a very expensive process that only the upper of royality could afford for models this size. Most models where the size of the one in the video for more common royalty. I will consider adding more types of materials except gold. I used many hours making gold statues and data just to discover yellow and blue make green. The blue sky reflecting onto the statue gives it a horrible green look along with any grass. I tried many times to get around this with no qulaity look or success. So i deleted 5 models, icons and sbc. The visual inventory seems bugged. I can not get the bone to move anywhere beyond 0. So the models will float a bit when crafted. No worries. If you watch the video after they break the sculpture out of the cast he has to cut the stabelizers off of it and then plug the holes. The frame i have provided is that stabelizer. I would of like to have the cast from construction 3 be in the last model. I did not understand how to remove that after construction complete. So I provided clay chunks on last model to represent the model being chipped out.

Wiki

Model-making. An artist or mould-maker creates an original model from wax, clay, or another material. Wax and oil-based clay are often preferred because these materials retain their softness.
Mouldmaking. A mould is made of the original model or sculpture. The rigid outer moulds contain the softer inner mould, which is the exact negative of the original model. Inner moulds are usually made of latex, polyurethane rubber or silicone, which is supported by the outer mould. The outer mould can be made from plaster, but can also be made of fiberglass or other materials. Most moulds are made of at least two pieces, and a shim with keys is placed between the parts during construction so that the mould can be put back together accurately. If there are long, thin pieces extending out of the model, they are often cut off of the original and moulded separately. Sometimes many moulds are needed to recreate the original model, especially for large models.
Wax. Once the mould is finished, molten wax is poured into it and swished around until an even coating, usually about ​1⁄8 inch (3 mm) thick, covers the inner surface of the mould. This is repeated until the desired thickness is reached. Another method is to fill the entire mould with molten wax and let it cool until a desired thickness has set on the surface of the mould. After this the rest of the wax is poured out again, the mould is turned upside down and the wax layer is left to cool and harden. With this method it is more difficult to control the overall thickness of the wax layer.
Removal of wax. This hollow wax copy of the original model is removed from the mould. The model-maker may reuse the mould to make multiple copies, limited only by the durability of the mould.
Chasing. Each hollow wax copy is then "chased": a heated metal tool is used to rub out the marks that show the parting line or flashing where the pieces of the mould came together. The wax is dressed to hide any imperfections. The wax now looks like the finished piece. Wax pieces that were moulded separately can now be heated and attached; foundries often use registration marks to indicate exactly where they go.
Spruing. The wax copy is sprued with a treelike structure of wax that will eventually provide paths for the molten casting material to flow and for air to escape. The carefully planned spruing usually begins at the top with a wax "cup," which is attached by wax cylinders to various points on the wax copy. The spruing does not have to be hollow, as it will be melted out later in the process.
Slurry. A sprued wax copy is dipped into a slurry of silica, then into a sand-like stucco, or dry crystalline silica of a controlled grain size. The slurry and grit combination is called ceramic shell mould material, although it is not literally made of ceramic. This shell is allowed to dry, and the process is repeated until at least a half-inch coating covers the entire piece. The bigger the piece, the thicker the shell needs to be. Only the inside of the cup is not coated, and the cup's flat top serves as the base upon which the piece stands during this process.
Burnout. The ceramic shell-coated piece is placed cup-down in a kiln, whose heat hardens the silica coatings into a shell, and the wax melts and runs out. The melted wax can be recovered and reused, although it is often simply burned up. Now all that remains of the original artwork is the negative space formerly occupied by the wax, inside the hardened ceramic shell. The feeder, vent tubes and cup are also now hollow.
Testing. The ceramic shell is allowed to cool, then is tested to see if water will flow freely through the feeder and vent tubes. Cracks or leaks can be patched with thick refractory paste. To test the thickness, holes can be drilled into the shell, then patched.
Pouring. The shell is reheated in the kiln to harden the patches and remove all traces of moisture, then placed cup-upwards into a tub filled with sand. Metal is melted in a crucible in a furnace, then poured carefully into the shell. The shell has to be hot because otherwise the temperature difference would shatter it. The filled shells are then allowed to cool.
Release. The shell is hammered or sand-blasted away, releasing the rough casting. The sprues, which are also faithfully recreated in metal, are cut off, the material to be reused in another casting.
Metal-chasing. Just as the wax copies were chased, the casting is worked until the telltale signs of the casting process are removed, so that the casting now looks like the original model. Pits left by air bubbles in the casting and the stubs of the spruing are filed down and polished.

Credits
(Sculpture shaped by CESky) The models i used are from the mason mod. Our intentions origanally were to make bronze statue. We had little success as they looked like chocolate hehe. With substance painter it has a baking sysytem that detects corns angles size and makes the look much better. Plus the corrosion from earthly elements is a nice touch as well. Hope you enjoy and thanks for all your support and subscription.

Any donations are welcome. Thanks
https://paypal.me/wolfgar7474

Discord Channel

https://discord.gg/G2TFXfy
22 Comments
stuChris 9 Dec, 2021 @ 12:46pm 
hey, cant seem to make these statues with the station, it has no interaction. cant even find the statue items in the creative menu nor the item spawner. (whenever you see this, hmu on your discord server, I asked about it there too)
wolfgar7474  [author] 10 Mar, 2020 @ 6:20pm 
Update-Corrected Physics.
arielwyndwalker 7 Jan, 2019 @ 9:42pm 
I will restart the game and try again. There were two critical errors I am going to unsubscribe to (they were not yours) and see if that helps.
wolfgar7474  [author] 7 Jan, 2019 @ 9:40pm 
hmm that was the error I just fixed it must not of went through for you. Might try restarting steam because I double checked the steam version to make sure it got rid of message before I notified you.
arielwyndwalker 7 Jan, 2019 @ 9:38pm 
I did not find your reply rude :)
arielwyndwalker 7 Jan, 2019 @ 9:37pm 
I reloaded everything into a new world and my game crashed now. I did find this in the log.

2019-01-07 11:19:21.664|Main thread> MOD_ERROR: LostWaxCasting
2019-01-07 11:19:21.665|Main thread> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\333950\1270692971
2019-01-07 11:19:21.665|Main thread> Invalid material '' for MyObjectBuilder_CubeBlock/BronzeStatueCrafting
wolfgar7474  [author] 7 Jan, 2019 @ 9:35pm 
ya sorry I forgot about that and I was a bit rude. I sometimes get that also when 1 mod has a small issue it pops 20 errors for other mods. Not sure why that happens but this was a easy fix. If you can get the message of the first error when you open the problem thing in the game that will let me know what the top issue is and I can go right to the source. I am usally very quick about fixing things. Thanks and again sorry about rude reply/
arielwyndwalker 7 Jan, 2019 @ 9:24pm 
Odd, last night I got a ton of errors from mods. I removed those listed. I just put this one back in and it is now fine.
arielwyndwalker 7 Jan, 2019 @ 9:17pm 
I did not but let me add it back in and check
wolfgar7474  [author] 7 Jan, 2019 @ 9:17pm 
so the major error was I forgot to add the type of material the bronze crafting station was made of. the major error that caused you to uninstall is fixed ;)