Sid Meier's Civilization V

Sid Meier's Civilization V

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Kiang's Daein (Ashnard)
   
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18.935 MB
18 Jan, 2018 @ 12:31am
23 Jan, 2018 @ 12:10pm
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Kiang's Daein (Ashnard)

Description
At long last -- I, King Ashnard, have risen once more to lead the mighty Kingdom of Daein to power and glory! BWAAA HA HA HA HA!!!

With this mod, you can play as (and against!) the fictional Kingdom of Daein as it appears in the video game Fire Emblem: Path of Radiance by Intelligent Systems. Among its features are non-Vanilla unit and improvement models, as well as unique lines of dialogue for every possible diplomacy response.

Furthmore, installing Sukritact's Events and Decisions[forums.civfanatics.com] unlocks a series of decisions allowing Ashnard's Daein to research the secrets of the Feral Drug. After enough investment, Daein eventually gains the ability to field three different types of mighty Feral Laguz! Also Events and Decisions is just a seriously cool mod in its own right, and if you don't have it installed yet, you're really missing out on some excellent content.



Direct Download:
CLICK HERE[www.dropbox.com]
(Alternatively, you could also use the Steam Workshop Downloader[steamworkshopdownloader.com])

Supports:
Sukritact's Events and Decisions
Civ IV Traits in Civ V
Unique Cultural Influence

Credits:
"Vitez" unit model, given a small reskin by myself and used for the "Great Rider" -- zwei833
"Dark Castle" improvement model, used for the "Fortress" -- ispanets
Events & Decisions --- Sukritact
Diplomacy Text Templates --- Typhlomence
Unit Created Event "Mod Snippet" --- Machiavelli
Combat Strength Increase lua --- bane_
Wolf unit model --- Civitar
Tiger unit model --- Nomad or What
Dragon unit model --- Deliverator
Civilopedia Entires --- the Fire Emblem Wikia
Main Daein symbol by Krad-Eelav from DeviantArt
Wolf unit flag by m. turan ercan from the Noun Project
Dragon unit flag by Icons Producer from the Noun Project
Tiger unit flag by Saeful Muslim from the Noun Project

This mod is dedicated to Lhyon, because if he hadn't kept pointing out how un-representative of Daein my first Daein mod really was, I never would've felt the need to revisit Daein again under the iron fists of gool ol' King Ashie. :P
I also just miss(ed) working with him on this kinda stuff.

I would also like to thank the Fire Emblem Civ V modders Discord for inspiring me to mod again. I did not realize that there was a still an audience for the ever-so-niche category of Fire-Emblem-themed Civ V mods, and had I never recieved that Discord invite, I can guarantee you that this mod would not be available to you today. Here it is, if you'd like to go check 'em out! https://discordapp.com/invite/bCvvftW

For an even more complete list of credits and special thanks, please see this mod's "Read Me" file!

If you have any questions, suggestions, criticism, or compliments, please do not hesitate to reach out to me on Discord or to leave a comment on the Steam Workshop page.
My username is Kiang#3236.

I hope that you will enjoy my mod! :)
34 Comments
Blaze 16 Jun, 2022 @ 7:27pm 
So, I have no idea what might have caused it, but when playing as a very much not-Ashnard civilization, at one point in the late game, I randomly found two Feral Dragons next to my capital, and I have no idea how they got there. Not even a notice of receiving units from a City State. Confusing. (They did not see use, science ending go!)
Kiang  [author] 17 Dec, 2020 @ 4:39pm 
@Nightstar: IIRC the dragon model has eyes. I think it was just blinking when I took the screenshot. Happens to the best of us.
Nightstar 17 Dec, 2020 @ 12:13pm 
Awesome mod! But do the in game model lack eyes? Or is it some graphic setting?
Kiang  [author] 26 Nov, 2020 @ 6:05am 
@Reyson Fox: Mod works just fine on its own/with supported mods; if the game is freezing that's either because you're running incompatible mods or it's a client-side gpu problem. I have been modding this game for eight years and I have seen hundreds of softlocks and ctds, but never once a "freeze," so unfortunately, I can't diagnose that one for you.

As for the affinity issue, that's a text-only issue -- the gameplay should be unaffected (i.e. the affinities system will work as normal). The reason it's happening is that I never created mod support for affinities for this mod, so whoever tried to retroactively add-in mod support for affinities for Daein must have made a typo.

If you contact us on our Discord, we have an extremely active helpline and I can guarantee that someone will be able to help you fix all those nasty bugs and freezes, no problem! :)
Reyson Fox 25 Nov, 2020 @ 8:58pm 
Mods are not working, game freezes when loading and some of the races come up as TEXT_DAEIN_AFFINITY_ etc.
Kiang  [author] 12 Jul, 2018 @ 10:20pm 
@☯~Shady Diver~☯: <3
☯~Shady Divider~☯ 12 Jul, 2018 @ 9:49pm 
jeez, how the hell did i miss this one too? You truly are my hero
RunawayPrawn 19 Mar, 2018 @ 10:31pm 
wow DUDE SO FOOCOCOCL LFOSLSF
Kiang  [author] 22 Feb, 2018 @ 11:40pm 
@greekscreech: Despite what the Civilopedia tells you, for gameplay purposes, Vanilla Civ V does not treat Chariot Archers like regular mounted units, putting them in the "Archer" combat class, not the "Mounted" combat class. Thus, Ashnard's trait doesn't give culture from them. It also means that units like the Spearman don't do extra damage versus Chariot Archers.
greekscreech 22 Feb, 2018 @ 11:37pm 
Chariot archers don't add culture!