XCOM 2
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(WOTC) Everyone Equips Everything
   
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8.887 MB
18 Jan, 2018 @ 5:28pm
31 Oct, 2018 @ 4:33pm
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(WOTC) Everyone Equips Everything

Description
This mod allows (almost) every soldier to equip (almost) every weapon. Rookies with shotguns, Psi Operatives with cannons, Sharpshooters with vektor rifles, or whatever.

Game balance is not a high priority.

In the case of differing animations or class skills needed, EEE quietly creates duplicates of the items behind the scenes. For example, the autopistol equipped by a Sharpshooter is actually a different item template than the one equipped by a Templar, though it's completely transparent to the player. This allows this mod to work without any changes to the classes themselves, and you can install it to a game in progress.

Equipping a bullpup on anyone but a Skirmisher gives the ability to fire twice in a turn, but I didn't take that ability away from the Skirmisher class because they're already probably the weakest of the three factions. Instead, a Skirmisher using a bullpup gets aim and mobility bonuses, but they can also use a different gun for more damage.

Similarly, equipping a sniper rifle on anyone but a Sharpshooter grants squadsight, but Sharpshooters also keep their class-granted ability so they can use squadsight with vektor rifles, or, well, anything, actually.

Using a Vektor rifle grants the "Sting" ability, allowing one shot from concealment that will not break concealment. Reapers can still get the ability from their class as well. (If a Reaper has it from both sources, they get two uses per mission)

You can give Templars a ripjack, which makes them a pure melee class, and also lets them grapple and yank enemies out of cover. If you do this, perks that require an autopistol will be useless.

Modded classes aren't supported, because every class has to be explicitly added to the ini. You can add them yourself without too much difficulty, though.

WOTC Only.
38 Comments
1142 21 Dec, 2024 @ 1:55am 
You can't equip melee weapons for LWOTC classes. Only Rookies can use melee weapons.
attiladuran123 4 Mar, 2024 @ 1:17am 
@Cap'n Blokebeard it's working perfectly fine ( and I am Using the Five tier Overhaul )
Stolas 13 Feb, 2023 @ 2:34pm 
Just a warning: This crashes your game when you go further in to the point you can use Plasma Weapons on Reaper.
Papistman 10 Jan, 2023 @ 3:44pm 
Does this work Kiruka's modded Lwotc base classes?
Zise 23 Aug, 2022 @ 6:41pm 
need this so my ODST reapers can use the halo sniper
Barry Bee Benson 2 Jan, 2022 @ 12:34am 
@dustadon yes
Boyrdee 26 Dec, 2021 @ 5:52am 
Hello do this work with lwotc
Moisesjns 11 Dec, 2021 @ 10:32am 
Love it! anything that makes the game like classic xcom. :) I always loved having some rookie with Rpg, and an RPG mule,
Slackboy101 3 Mar, 2021 @ 5:09am 
As an RPGO user I use this too give the Hero classes every weapon, mostly because Banish point blank with a Shotgun is STUPIDLY satifying with the Eddy from Ed Edd n Eddy voicepack
76561198006630895 13 Feb, 2021 @ 9:57am 
i tired it today and got it to work. but the thing is, i cant get it to work with custom classes. got the shocktrooper class mod and field medic one. i understand the basics of adding lines in ini files and stuff but it still doesnt work. are the no spaces allowed in the class name or anything like that? dont know how to whrite the lines correctly with those class mods