Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Better AI Diplomacy (unchanged Joint War version)
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Type: Mod
Mod: AI, Gameplay
File Size
Posted
Updated
8.229 KB
21 Jan, 2018 @ 4:53am
23 Feb, 2018 @ 5:04am
2 Change Notes ( view )

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Better AI Diplomacy (unchanged Joint War version)

Description
This mod is an altered version of
Better AI Diplomacy that makes no changes to Joint Wars. So Joint Wars are unlocked early in the game by the Foreign Trade Civic like in the base game.

I made this mod due to requests of some people who did not like the Joint War changes in my original AI diplo mod.

Compatibility
This modification is compatible wih Rise & Fall.
Popular Discussions View All (1)
1
23 Feb, 2018 @ 5:17am
Patch Notes for Modders
Tiramisu
7 Comments
flavio.garcia.2013 25 Sep, 2019 @ 4:04am 
I really wish we had the "join ongoing war" in the base game rather than having to buy rise and fall to use it.
Faysal 17 Jun, 2018 @ 9:18am 
Awesome and realistic
Tiramisu  [author] 24 Feb, 2018 @ 3:56am 
I am sure that this mod works with AI+. Recently I just succesfully started a game with exactly this mod and the steamversion of AI+.
Are you sure that the problem is not caused by something else? There is a load order bug caused by Firaxis. After downloading a community patch some mods will work again.
You can find it on https://www.reddit.com/r/civ/comments/7x8l5g/civ_6_rise_fall_dlc_momentillustrations_database/
Kurnn 23 Feb, 2018 @ 12:59pm 
For some reason this mod doesnt agree with AI+. AI+ got updated just a few days ago. Would rock if this and AI+ would work together =).
Tiramisu  [author] 23 Feb, 2018 @ 5:06am 
This modification should be compatible wih Rise & Fall now. Let me know if you have any problems.
Now I have to play rise and fall myself to see if I can make any new diplomatic improvements for the new addon.
Kurnn 2 Feb, 2018 @ 6:51am 
Thanks!
Maxi740 22 Jan, 2018 @ 7:46am 
ty broo