Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
not in the middle as not buried inside a ship, thats how i draw the conclusion
Also, to be honest im fairly certain that the time you spent here arguing and waiting for my answers is much longer than replacing the blocks by hand. I mean if you had like 20-30 ships, even then it is an hour tops. And i mean TOPS.
Look for "1517914059" Extract the file into its own directory in the mods folder.
Edit the cubeblocks.sbc and blockcategories.sbc (Both files might be named differently but similar) and edit these parts:
<TypeId>Whatever</TypeId>
<SubtypeId>Whatever</SubtypeId>
also
<BlockPairName>Whatever</BlockPairName>
Change those entries to corespond to the mod or block you wish to replace.
To do that I would need to change the subtype ID of my block to the one that the author of the other mod used. That would make the merge blocks disappear in everyone's world that uses this mod right now.
Also, why would I do it at any time? I mean its not like I have to do it. It only affects those who used the other mod, and they can go through the trouble of replacing a few blocks in their designs. Its not like their creations would break in half, usually u dont put merge blocks in the middle of ships. So technically it only affect very few people. Sorry :/