Total War: WARHAMMER II

Total War: WARHAMMER II

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Bretonnia Units
   
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Tags: mod, Units
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22 jan 2018 om 16:46
29 jul 2021 om 0:26
17 wijzigingsnotities (weergeven)
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Bretonnia Units

In 1 verzameling van Singemeister
Singe's Created, Updated, and Reuploaded Units
37 items
Omschrijving
Lost Sons - Small unit of Unbreakable cavalry with bound spells (Affected by Grail Knight buffs)
Mounted Yeoman (Pox Arrows) - Mostly self-explanatory
Mounted Yeoman (Fire Arrows) - Mostly self-explanatory
Serjeant Voulgiers - Armoured, defensive anti-large infantry (Affected by Foot Squire buffs)
Serjeant Swordsmen (Shields) - Armoured, defensive shielded infantry
Serjeant Greatswords - Armoured but less defensive infantry

Sliiightly moving away from the original mod by StarFauxe/FearTheSherbet,
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=875715154
This mod updates the Mounted Yeoman (Pox Arrows), adds in Mounted Yeoman (Fire Arrows) to complement them. There's plenty of mods out there that provide armoured greatswords or sword'n'boards so I didn't update Retainers (Greatswords) and Retainers (Shields), but none for armoured Bret halberdiers, so the Retainers (Polearms) have become Serjeant Voulgiers - a little throwback to MIITW and a nod to a little piece of lore about the burgeoning Bretonnian middle class as well.

As of 23/03/2018, Serjeant Swordsmen (Shields) and Serjeant Swordsmen (Greatswords) are in this mod. Picture updates soon.


The Lost Sons of Bretonnia are a loreful unit, the boys left to the Lady of the Lake all grown up. I plan on changing them further in accordance with feedback, but for the moment they're meant to be a sort of Aspiring Champions style unit. They ride unicorns because unicorns are cool.


If anyone has suggestions for balance or other tips, feel free to tell me.

Also, thanks to Sebidee for his modding tutorial.
61 opmerkingen
Prince of Rust 2 jan 2022 om 18:21 
any way you could change the infantry from peasant troop type to knight
Dragonofelder 28 nov 2021 om 10:07 
Is there a reason the Lost Sons don't have the Lance Formation ability?
Reiksguard 26 nov 2021 om 21:46 
It's really great.
Can you add herrimaults, too?
Singemeister  [auteur] 6 aug 2021 om 17:32 
@Mc_Pabl0 In WH3, yes.
StutterZz_ 6 aug 2021 om 9:03 
any chance for kislev units
blasphemous gorb 7 feb 2021 om 7:27 
Sweet!
Singemeister  [auteur] 7 feb 2021 om 2:03 
@u whot
I'll port it over to TWW3 when it comes out, but there's not exactly much I can do about it right now
blasphemous gorb 6 feb 2021 om 19:10 
Are you ever going to make a version of this for TWW3?
Flame Hashira 6 feb 2021 om 13:20 
I see, thank you for the reply.
Singemeister  [auteur] 6 feb 2021 om 1:38 
@The Forgemaster

They benefit from technologies boosting Foot Squires, not Men-at-Arms. That might be the cause.