Space Engineers

Space Engineers

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Kelgar EE-46 Utility Transport (NO MODS)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
5.735 MB
25 Jan, 2018 @ 10:20am
26 Jan, 2018 @ 8:34am
3 Change Notes ( view )

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Kelgar EE-46 Utility Transport (NO MODS)

Description
Kelgar
EE-46
Kelgar Class Utility Transport
Crew:6
Length:268m
Decks: 6
Blocks: 67077

Features:________________________________________________________________________

- Absolutly Enormous!

- Detailed Interior!

- Working Escape Pods!

- Working Self Destruct!

________________________________________________________________________________
The Kelgar class is a line of utility transports from Nebula Starline Freight, a company specialising in all-in-one multirole ships. This particular example is the "EE-46", a licenced commercial transport operating out of Brakkus Prime. Her crew compliment is kept to a modest 6 thanks to her automated systems, but if needed she can accommodate hundreds of additional passengers.

Kelgars are typically found among hyperlane traffic between colonies and the frontier, as well as interspersed
among the dense sprawl of orbital cities. Their massive thruster arrays propel them along at very respectable speeds despite their size.


________________________________________________________________________________
Inspired by artist Paolo Puggioni's beautiful Orion Mining Spaceship!

http://www.paolopuggioni.com/orion-mining-spaceship/

With some creative liberties taken to create something new. Also took cues from the gorgeous cel-shaded ships seen in animes from the 80s and 90s, such as Macross or Gunbuster.
________________________________________________________________________________
Rooms with small block details:
Bridge
Crew Bunks A1,A2,A3
Meeting Room
Starmap
Reactor Control
Cargo Hold
Forward Cargo Hold
And more!
________________________________________________________________________________
NOTE: You will need to turn off block limits for this one.
The thrusters are by default turned off when you spawn the
ship in (for performance reasons, the extra lightsources
cause slowdowns) you will be able to activate them from
the bridge consoles.

Working self-destruct! Instructions on the toggle switch
on the bridge.

1. Press the button on the bridge maked ARM SELF-DESTRUCT to arm self-destruct

2. At the furthest rear end of the Reactor Core, activate the Self-Destruct program

3. Get to the Escape Pods on B Deck

Working escape pods! Simply enter the pod and start the launch timer. Six pods in total

Big thanks to Whip for his awesome image converter and airlock script!
75 Comments
Sausage 25 Apr, 2023 @ 8:10am 
I approve of your brick. Thank you very much.
kenzo680 7 May, 2022 @ 9:32am 
bro its a brick ship BRICK POWER IS STRONK
Mr. Z 19 Oct, 2021 @ 12:22am 
Bro, I thought my laptop was powerful, easily handling most of the large ships out there. This ship brought my laptop to it's knees. That aside, what I did manage to see in that fast slideshow I was playing, this is a really cool ship. Nice work.
Zidzan 6 May, 2018 @ 10:13am 
Dolan, back again, somehow making a brick look stylish.
[BAG] Duh Binky 10 Apr, 2018 @ 2:07pm 
i wanna see this self-destruct.
asdly my laptop is utter shit, too shitty for SE
InnerSpace 18 Mar, 2018 @ 9:06am 
I love the ship, small suggestion about the self destruct, can you set it to simply turn on the war head countdown, instead of arming the warheads? if the self destruct safety is turned off in a battle, it arms all the warheads, and a single fighter on a strafing run can blow up the whole ship!
tamagotchii2003 17 Feb, 2018 @ 7:15pm 
lol yeah ship vs asteroid didnt go to well with my cpu either.... advise to have task manager already up and running.
The knight who says Ni !!!! 17 Feb, 2018 @ 3:17pm 
You have outdone yourself in your style ... WONDERFULL work to have the nostalgia of that time when space and its folklore were considered in all its strangeness without borders in this sci-fi movie .
Younjesus 11 Feb, 2018 @ 2:25am 
my game crashes becouse i tried to fly this into an astroid XD Holy sht
Felonious Punk 8 Feb, 2018 @ 8:34pm 
I've tried cut and paste as well as pulling from the BPs. I've had it happen on two seperate ships so far. I have not tried pasting it into a blank world though, thanks. I'll have to give that a try next time it happens (I ended up cutting the small grid off of the ship I'm working on right now and re building it to get around the issue)