XCOM 2
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Amazing Spider-Man Voicepack
   
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File Size
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10.945 MB
28 Jan, 2018 @ 12:10am
8 May, 2022 @ 11:02pm
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Amazing Spider-Man Voicepack

Description
After Advent killed Gwen, Spider-Man got a liiiiitle breakdown. And by that, I mean he took the gun and started shooting. Oh, and now he calls all those flying bullets "webs".

Tech stuff:
Over 900 lines
Radio effect added
Some Spider-Man names go around, there's also webs involved,
WotC not required, but full support for heroes granted

Warning, I guess: This mod uses Peter Parker Voicepack as a base, but adds around 100 lines that reference Spider-Man and it's lore (and webs, it's mostly webs). A bit pointless to use them both in same time.

To look like Spider-Man: you can use ObelixDk's Marvel Squadmate - Spider-Man or WotC version.
Or Cayfabe's Spider-Man Advanced or Spider-Man Noir.
And last but not least, Quaternion's Avengers Endgame Character Pack also offer a Spider-Man costume.

Credits: Sam Riegel for providing voice, Beenox for making The Amazing Spider-Man games, Activision for publishing them, Marvel for creating Spider-Man.
19 Comments
PsyCHo  [author] 8 May, 2022 @ 11:12pm 
@Floridaman: Damn, when I went on a cooking spree I totally missed Spidey. Thanks for notifying me.
Floridaman 8 May, 2022 @ 3:05pm 
I noticed that basically all of your other voicepacks have been cooked down, and I thank you for that. Can we get some love for Spidey?
mdeadman21 20 Oct, 2018 @ 12:21am 
Oh wow thats realy cool its the voice of Sam Riegel. One of the cast of Critical Roll. A group of voice actors that play dungeouns and dragons and steam the game. Being voice actors its awesome to watch and they have have a huge fan base now
Kaldin 14 Oct, 2018 @ 5:06am 
@PsyCHo: Understandable that you deleted it all, since otherwise it'd look quite confusing.
And to the point, I see. Did not know that and I don't think I ever read about that on any mod. So that's what I assumed wrongly than. Interesting to know.
PsyCHo  [author] 14 Oct, 2018 @ 4:48am 
@Yamino Takamaru: Nope, it's made with base-game tools. But to make vanila voicepack working for Heroes you need to add 6 lines to 2 configuration files and voila (which is pretty much same to make WotC voicepack work for Heroes).
Base game voicepacks just won't have audio for WotC-skills.

At least that's what people told me long-time-ago when they beta-tested my first WotC-compatible voicepacks, no idea if Firaxis didn't "fix" it in a meantime...

Yeah, there was some "discussion" about tastes here, I've just deleted it all (including polite people) so people could get their cool back.
Kaldin 14 Oct, 2018 @ 4:20am 
@PsyCHo: Oh, my mistake then, I guess? Was this one made with WotC-modding tools? I still don't have WotC myself and don't use this VP(looking back at the comments, I think the reason for me to have subscribed the comments was something of the mod-unrelated stuff that you had deleted; it's been a while ^^"), but I kept reading that vanilla-made VPs would not be useable for ghe hero-classes. And seeing how you did not out WotC as requirement, I thought that it's made with the vanilla modding-tools. Again, my mistake if I assumed something wrong. ^^"
PsyCHo  [author] 14 Oct, 2018 @ 2:32am 
@Yamino Takamaru: Mine actually should be usable (unless they patched it?), they just won't have lines for WotC-skills - so while for-example Skirmishers will say "I am moving" or "I killed an Alien", they will not say "I am using Justice".
Kaldin 14 Oct, 2018 @ 2:07am 
@Raven Guertena: All Voice Packs are, BUT they will not be useable for the Hero-Classes.
PsyCHo  [author] 13 Oct, 2018 @ 9:44pm 
@Raven Guertena: Should just flash the warning but still work.
Raven Guertena 13 Oct, 2018 @ 1:43pm 
wait, is this mod still compatible with WotC?