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EMGC K-4 Advanced Commercial Freighter
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
298.143 KB
28 Jan, 2018 @ 8:49am
4 Feb, 2018 @ 11:56am
2 Change Notes ( view )

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EMGC K-4 Advanced Commercial Freighter

In 1 collection by cptsavarus
SAVTec EMGC Advanced Cargo Ships
20 items
Description
The Capn's back!
==============
Apologies to all my subscribers & followers for the deletion of my entire SE workshop a while ago.
You'll be glad to know I'm back in the saddle though, with a whole heap of quality new content for you.
I hope you enjoy it - and please be patient while I get it all published, as it's likely going to take a while.

Welcome to EMGC
===============
EMGC is the Enthusiastic Malleable Goods Condominium, a newly formed subsidiary of SAVTec Industries.
Named in honour of a certain Earth-based Software House, EMGC has but a single goal; to rebuild, rebalance & improve upon the ships of the KSH fleet, making them more practical, useful and fun in-game, while still retaining the original KSH style.

EMGC will eventually comprise 3 ranges of ships; the Respawn & Cargo ships, the Easy Start ships and the Campaign ships.

EMGC / SAVTec Build Mantra
=======================
100% vanilla
Survival, Exploration, Projector and 1st person friendly
Thruster Damage safe
No Scripts, Pistons or Rotors unless otherwise stated
Total ship-wide conveyor integration - always!

Where possible, all EMGC & SAVTec ships feature...
-Standardised air-tight docking rings with cargo transfer
-Pre-configured Button Panels & command station / cockpit hotbars
-Clean control panel with all items named, grouped & hidden where appropriate.
-All control panel items prefixed with the name of the ship for easy identification.
-Cameras forward & aft, docking cameras port & starboard, additional cameras as required.
-Standardised running / nav light patterns based on real-world maritime convention.

New Blue: The K-4 Advanced Commercial Freighter
========================================
Oddly enough, the K-4 is the 4th ship in my EMGC Cargo Ships Range.

This one was tricky to rebalance & needed a complete makeover in order to give it a unique role within the EMGC fleet (something I've aimed for with all my EMGC ships.)

To keep it in the realms of "commercial" rather than "industrial" (which is a blurry line in SE), I've re-branded the K-4 as a commercial liner more than a freighter.
It's payload is now a 50/50 of cargo and passengers - something like a modern-day jumbo jet; and this is the style I've fitted it out with a view toward.

The resultant ship crews 1-5 (including flight attendant), has passenger seating for 13 and enough cargo capacity to make every journey extremely worthwhile.

She features...
-Twin passenger decks, each with windows to space, their own "toilet" and giant theatre screen. The upper deck also features a "bar".
-Spacious flight deck crewing 4
-Emergency escape tunnel & passenger extraction pad
-50% coverage 1-way heavy point defence
-Single docking ring with pressurised airlock, baggage "locker" and cargo transfer
-Improved thrust capacity on all axes
-Large primary battery bank
-2 small backup reactors
-Internal access to reactors in case of power drain

Next in the EMGC Cargo Ship Series
=============================
The K-5 Advanced Mining Carriage
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1284683107

Stock Cargo Ship Replacer Mod!
=========================
This mod will replace all the Cargo Ships in the game with my EMGC cargo ships
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1304098620
A huge thankyou to the mod's creator, Glenn G! Please show him your appreciation with a rate & favourite!

Feedback
========
Comments / questions / suggestions / constructive criticism all very welcome.
I've even been known to do the odd request-build from time to time, so if you have an idea, drop me a line. If I like it I may build it.

If you like this build & want to see more, please check out my workshop pages
https://steamhost.cn/steamcommunity_com/profiles/76561198064838288/myworkshopfiles/
4 Comments
cptsavarus  [author] 1 Feb, 2018 @ 3:31am 
Yes, suggestions very welcome!
Funny you should mention that though - it's an idea I've been throwing around for a while now.
I'll be doing new versions of the Quick Start Stations and of course, the SPRT Raiding Station & Outpost, which will all be compatible... but yes, the Cargo Ships deserve a station of their own don't they.
I have one in mind from the list of Exploration finds - just need to make it match KSH's style.

Not sure how it's going to work with the original Cargo Ships as well, as they don't really dock properly & are all designed to work in different ways... but we'll see. If it can be done I'll try my best to do it.
How Bout Osmie? 31 Jan, 2018 @ 7:43pm 
Cool =p, also, if i may make a suggestion, maybe some sort of staion at the end of this series that can dock all of them, including the originals? idk
cptsavarus  [author] 31 Jan, 2018 @ 6:55pm 
@Zlatni... thanks very much! Glad you like!
I should have the other 5 published sometime over the weekend. Just have to add some lights & sort the control panels out.
Hope you'll stick around for more - and who knows, maybe Keen will like them & you'll get your wish...
How Bout Osmie? 31 Jan, 2018 @ 1:48pm 
this is a very good way to rethink these, and i dearly hope ksh actually gets round to upgrading the ingame ones. good build