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Based on what I read from other mods that do mostly the same thing as this one it seems to have to do with the number of objects in the save. Once it hits so many they stop working.
https://drive.google.com/open?id=1mMN7HLZNnx_g3ILyNvJMzgUAO8m2e8N6
Is there someway to see what the code is doing or trying to do? A log or debuging tool? I'm wondering if it is the quanity of senders I have or something?