Space Engineers

Space Engineers

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U.S.S. DISCOVERY NCC-1031 S.G.S
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
1.969 MB
1 Feb, 2018 @ 12:02pm
4 Feb, 2018 @ 12:37pm
2 Change Notes ( view )

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U.S.S. DISCOVERY NCC-1031 S.G.S

In 1 collection by Flygtur
STAR TREK DISCOVERY BY FLYGTUR
17 items
Description
From the Star Trek Discovery series... Duh
Smallgrid Ship
Vanilla

***After the recent update, all brown colours turned black. Will fix later***
FIXED




"A Federation Crossfield class starship captained by Gabriel Lorca. The ship featured an experimental propulsion drive.

The design consisted of a saucer section made of a central sphere and two rings, a wide triangular secondary hull, and two elongated warp nacelles. The navigational deflector emitted blue light and was mounted at the front tip of the secondary hull. The wide, flat shuttlebay was situated at the rear of the triangle, between the back-sweeping nacelle pylons and impulse engines.

A Crossfield was capable of conducting over three hundred scientific studies simultaneously. Based on that, former Commander Michael Burnham concluded the USS Discovery was either a science vessel or a warship. The ship's armament included phase cannons, phasers, and photon torpedoes. (DSC episode: "Context Is For Kings")"


Take it for a spin!

Armarment:
2x Gatling Turrets
1x Relodable Rocket Launcher

(Predrawn conveyour pipes in the inner sauser for modded 1x1x2 phaser turrets)


Protips:
Enter From under the sauser, neck
Spins
Shoots
Programmable block scans objects in front of you.
Like, fave n sub

Star Trek Discovery Collection: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1289223554

NEW LARGE GRID UNDER CONSTRUCTION:




Big thanks to Captain Jack for the video review!
34 Comments
Flygtur  [author] 29 Jan @ 2:08pm 
Yo Quatermain, I'm not really into trying the idea myself, but anyone is free to do it. I have already put countless hours into this game in the past, id rather not get into it again since i found other creative mediums to work in that generates income. :steamthumbsup:
Quatermain 28 Jan @ 11:58am 
Any possibility to rebuild the ships even better in SE2? With small blocks you really don't need anymore big blocks, so this open also possibility's to make it as real possible.
Redmänn 14 Nov, 2020 @ 4:19pm 
When I headed the ship it wasn't on my what's going on list, someone can help me ?
Endarkaris 15 Feb, 2019 @ 9:55am 
I placed it and my world was corrupted
ig_alx 13 Feb, 2018 @ 2:21pm 
i will try to find a way to do that XD
Flygtur  [author] 13 Feb, 2018 @ 1:34pm 
@sororfortuna

Cool, and the lightning effects?
ig_alx 13 Feb, 2018 @ 12:31pm 
Here is it: https://prnt.sc/iebagn , its warping out, Just Fx, thats why i asked you why you did not add jump drives :V, but im using a small jump drive mod so...
ig_alx 13 Feb, 2018 @ 12:28pm 
:D Nice, i can show you a photo of it making the spore drive, wait....
Flygtur  [author] 13 Feb, 2018 @ 12:28pm 
@sororfortuna

Sure, no need to credit.

Why no jump drive. Well it’s too big. The Shenzhou was just a test and was more or less unflyable. Might make a supergrid of it if it works, but it takes time. I have a life to live as well :P
ig_alx 13 Feb, 2018 @ 12:10pm 
Hey, can i modify it to make the spore drive effect and publish it ?
Yep, i found a way to do the spore effect, also why did you not add jump drives like the uss shenzhou?