rFactor 2

rFactor 2

63 ratings
Bryce Canyon
   
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162.465 MB
2 Feb, 2018 @ 9:41am
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Bryce Canyon

Description
Bryce Canyon .90

The author of this track is Kittx. Thanks for your hard work! This track is great! He did a really good job!

Kitttx rocks!!!!
20 Comments
Purple Haze 3 Jun, 2022 @ 3:18am 
@Culley, @KittX

This track is amazing! Wish that there was a graphics update for this track.

Rfactor 2 has had quite the graphics update since this track was released on the Steam Workshop. Would be great if the graphics for this track were brought to the quality Rfactor 2's newer tracks such as Studio397's Sebring or at least Longford.

Regardless, I consider this track my favorite, and the most unique track in RF2!
GTRLIVE 8 Jan, 2020 @ 4:00am 
NB!!GOOD!
Bullet 2 Oct, 2019 @ 12:10am 
need to fix the AI breaking at the end of the before last turn.
shovas 5 Aug, 2018 @ 5:36pm 
What a crazy original track. It's psycho and yet enjoyable at once.
Culley  [author] 18 May, 2018 @ 12:45pm 
@inbetween, wasn't hard at all. Just had to modify the description.
r32jz 3 May, 2018 @ 8:48pm 
awesome track! the elevation is crazy nice! good f1 2004 track! And that last turn is banked!
KittX 9 Apr, 2018 @ 2:49am 
No probs mate.
May I suggest a couple of things
On old pc I think I still have a psd file with all the multimapping, Need to look for it. Maybe I can replace direct shadows with AO, and you can enable shadow caster from the trees. Also, the 3d trees have LOD with the same texture originally, they could billboard in the distance, then be replaced with 3d ones, using LODin and LODout parameters.
Also I would increase the altitude in gdb file, and in scn file move the fog out distance further, so the background can be more visible, right now it's just yellow-white something.
Culley  [author] 7 Apr, 2018 @ 8:51am 
Please see updated description.
Culley  [author] 7 Apr, 2018 @ 8:47am 
My apologies for not giving credit to the creator. I didn't steal any content. I just shared this track so everyone could enjoy it.
KittX 9 Feb, 2018 @ 12:45pm 
Meanwhile the track is not too suitable graphically or physically for rF2 standards. If I converted it (or most likely done from scratch) I would do many things differently. Glad you still enjoy it though.
I'm working on official tracks for AMS right now, so that puts me in position not to create content for competing sim, only if shared profits etc.