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As for your points :
1) It's from the base auto-policies, can't really do anything about it
2) I think it's trying to buy improvements that cost special resources (luxs/strats) but you currently don't have enough so it just waits for you to have more without notifying anything.
3) I could change that easily but I feel like food is more universally needed than industry, I have a solution but it wouldn't be ideal, and I have a better fix but it would take way more time to implement so I'm keeping that for now
1)It cannot exit a loop of Infiinite improvements (money\science)
2)Sometimes it just builds nothing for 4-5 turns. Rare occasion, but it looks like it looks for some kind of an improvement type, cannot find it and just waits until you research it (despite you have other building available). I had it in early game where not much was researched.
3)It always sticks to Food planetary improvement, and you cannot even manually override it, next turn it rebuilds it again.
Still I guess I will use it. In really late game it should be a blessing I guess...
Of course until the developers themselves do something about it
1) I gave no Gain to all unique improvements, so my AI Governors will not build them
2) I gave no Gain to Infinite Ind.2Science Conversion and Infinite Ind.2Dust Conversion so my AI Governors will not be stuck with these. Of course this is a very suboptimal solution, but I could find no better one.
3) I gave to all the System Improvements that use Strategic Resources a parallel "FoodStrategic", "DustStrategic".. etc. gain. This way my standard customized AI Governor can´t build them and won´t got stuck.
But I also created another customized Governor that has both "Food" and "FoodStrategic".. and so on so I can switch to this only for specific systems and when my strategic resource production is high enough.
Of course all of this is very customizable. You can create a governor that can spend only level1 strategic resources, and so on...
So far I have noticed no impact on AI Players that, I suspect, use another AI Gain.