Kenshi
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Enslaved Starts
   
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5 Feb, 2018 @ 10:45pm
7 Feb, 2018 @ 2:22pm
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Enslaved Starts

Description
Mod includes New Starts:
Enslaved [Slave Traders]
-You are property, you do not own anything, rather people own you. Live your life in hunger and labor, or escape to find your new-found freedom to be unforgiving.

Enslaved [Rebirth]
-Out of the love of the Holy Nation, you are working in the quarry for a higher purpose until you expire and be reborn to a proper servant serve under Okran.

I took a look around the Kenshi workshop and couldn't find a start that you begin as a slave, so with only an hour to figure out how to use Forgotten Construction Set, I created two barebones slavery starts.

All races start with hive shackles because I couldn't figure how to only give humans normal shackles, and hives and skeletons the special hive shackles.

You'll start as an escaped slave because to my knowledge, there does not seem to be any possible way to start inside a prisoner cage.
20 Comments
Korriban 17 Nov, 2019 @ 8:20am 
Been looking for some interesting, immersive alternate starts. Thanks for this!
Blankimedes  [author] 29 Sep, 2019 @ 7:45pm 
Is all good, but if I remember how it is, you automatically get marked as a slave when you spawn with shackles, whereas you don't if you don't spawn with it.

It's just my preference that you start with it.
TeddyTweaker 29 Sep, 2019 @ 3:35pm 
I know this mod is pretty old, but I thought it would be worth letting you know that you don't actually need to start with any shackles. When you get enslaved, shackles should be spawned into your inventory and get automatically equipped.
Blankimedes  [author] 20 Aug, 2018 @ 12:03am 
It should wear off, but I forgot if the counter resets if you get recognized.
DangerAce 19 Aug, 2018 @ 5:03pm 
I just tried the Slave Traders start. Quite fun! Question: I have watched the ex-slave status expire and refresh a few times. Does it ever actually wear off? With 10% slave appearance, I still get chased out of towns, pretty regularly.
Azzyrin 17 Jul, 2018 @ 3:32am 
I find this mod is a great way to start a new character. You can build up some basic skills during your many escape attempts, and you can find some friends to join your squad if you help other slaves esape. The mod is really fun from an RP perspective.
Igams 8 Mar, 2018 @ 1:56pm 
@Wanaskiwin AI packs are basically what determines how an npc acts.

But anyways I'm about to test this out now. Great idea Blankimedes! I've got no idea why they removed the slave starts in the first place.
Mr.Wanaskiwin "Navarone" 12 Feb, 2018 @ 11:18am 
AI packs?
xd 12 Feb, 2018 @ 7:02am 
dont give AI packs to player controlled players it breaks the game
Mr.Wanaskiwin "Navarone" 8 Feb, 2018 @ 5:49pm 
i think it adds story that u start as an escaped slave. its when the persons life got interesting, then enter the player, the characters life then radically changes.