Portal 2

Portal 2

37 ratings
Inclination
   
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File Size
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5.262 MB
24 Feb, 2013 @ 12:49pm
2 Mar, 2013 @ 2:28pm
5 Change Notes ( view )

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Inclination

In 2 collections by Geneosis
Geneosis' Logic Chambers
50 items
Geneosis' Medium Chambers
36 items
Description
You thought there was no more weird mechanism to find in Portal 2 ? Lets see if you can figure out this one ^^

Hint 1 : The title is the key.
Hint 2 : A cube must be used for that.
Hint 3 : Combining it with the flip panel could be a good idea.

Type : Logical
Difficulty : Medium

Update 1 :
- Made acid pit less deadly.
- Improuved first part of the puzzle to force the intended solution.
- Removed some testing elements to make the second part less hard to figure out.

Update 2 :
- Fixed a few more potential exploits.
- Improved button placement and reversed funnel to avoid being stuck.

Update 3 :
- Changed the expect solution to minervx's solution : easier to execute, but still a bit hard to figure out.

Update 4 :
- Fixed toncica's cubejump exploit.
- Fixed Myr's piston exploit.

Tags :
geneosis, bounce, paint, rotate, stuck

#F4F : Rate and comment this map and I will do the same for o
21 Comments
DarkLink46 8 Oct, 2019 @ 9:10am 
This was a really incredible idea. Not often in portal do I think "No, surely not" but you nailed it! Really had to think outside the box (or the cube, rather XD)
Spacesuit Spiff 14 Oct, 2014 @ 6:39pm 
I've seen this happen before, never seen a map based around it. Really cool idea. I initially thought the solution would somehow involve getting a cube to balance on the wall button (I've read that you can do it with just one cube) and you could replace it with a pedestal button to avoid that red herring, but idk how many people would get distracted by that.
My map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=326813559
stormsend 23 Mar, 2014 @ 11:39am 
Couldn't see it so I read your hints. Surprisingly easy after that. I was going to try toncica's cube jump but I didn't think it would work. So, learn something new every day. Thanks. See ya round the workshop.
Mr.Johno 21 May, 2013 @ 10:32pm 
I found it difficult to place the cube properly, but liked the concept. Always liking the new concepts
8MMW 30 Mar, 2013 @ 10:51am 
The mechanism is quite original but I had a small problem with it the first time. I knew what has to be done, but the gel covered not only the panel, but also a bit of its surroundings, which made it impossible to continue. If you put glass or light strips around it that would prevent this issue. Anyway nice use of the mechanism!
mood3rd 15 Mar, 2013 @ 6:28pm 
Geneosis
that is fine.
it is a demonstration / how to torture turrets / fun / no puzzle.
please watch the 2 video's first.
it will help your enjoyment.
as their are things you can do, that I have never seen anywhere else.
& of course, things I have.
Geneosis  [author] 15 Mar, 2013 @ 12:53pm 
Glad it finally worked correctly for you too ;) I added your map to the list but I'm busy once again so it will probably take some time before I play it ^^
mood3rd 14 Mar, 2013 @ 2:12pm 
Geneosis
the proble I had, was not putting enough of the cube on the flip panel.
I put it all on, this time.
the result, was to extend the time considerably

spoiler screenshot:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=132277417
so I was Inclined to give you the thumbs up :)
especialy for originality.
------------------------------------
please play:
Turret Hell-how to torture a turret
game link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=132141209
video links:
http://youtu.be/7TJNzJacI0Q
http://youtu.be/rchM4EuHATM
type: demonstration /revenge/ fun (hopefully ?)
I strongly recommend playing non-spoiler videos 1st.
to get the most from this map.
mood3rd 2 Mar, 2013 @ 4:38pm 
Geneosis
I though about it.
but when the cube kept flinging from the panel.
I had trouble getting myself, straight to the panel befor this happened.
so did not try it.
as I said, perhaps I'm to slow.
Geneosis  [author] 2 Mar, 2013 @ 2:30pm 
Lol, nice one XD I just fixed it, and the cubejump solution also...