Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Description
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Items (18)
8 Ages Of Pace
Created by Olleus
As you might have noticed, this mod has not been updated to deal with either expansion packs. I have had no interest in Civilization 6 for a while, and do not imagine I will be getting back into it. Therefore, I will not be updating this or other mods for ...
AI+
Created by Siesta Guru
News: Now updated for Gathering Storm. (It should also still work on vanilla + R&F) AI+ improves the AI without changing anything about the game itself nor the bonuses the AI gets. There are improvements in many behavior areas such as settling, building/di...
Even Moar Units! Australia
Created by Deliverator23
Adds Woomera Warrior and S.A.S.R. units to Australia. Requires the Australia DLC. Woomera Warrior Australian Slinger replacement that has Range 2 has a unique promotion Hunter that adds +5 versus non-District tiles to the existing Volley promotion (+5 vers...
Even Moar Units! The Aztecs
Created by Deliverator23
Two new units for the Aztecs. Requires the Aztec DLC. Jaguar Warrior Unique Aztec melee unit that replaces Swordsman. +7 Combat Strength when attacking and -7 Combat Strength when defending. May capture defeated enemies, turning them into Builders. Ignores...
Immersive Dialogue
Created by CMDR Sheploo
Adds some spice and character to a lot of non-spoken lines in the game. Some lines were lacking in how that particular leader might have spoke while other lines were just a simple copy and paste for everyone. My hope with this mod is to add some more immer...
Mads Tech Tree
Created by MadDjinn
The Tech tree has had a major rework from the Ancient era to the Info era. I also moved Iron to Mining and Archers (and UUs) to Bronze Working while deleting Archery. The move of Iron was due to too many things now in Bronze Working. This is just the begin...
Moar Units
Created by Deliverator23
ATTENTION! This mod is no longer in development and has been replaced by the Steel and Thunder mods . ----------------------------------------------------------------------------------------- Greetings! This Civilization VI mod adds 9 general units and 2 a...
R.E.D. for Australia DLC
Created by CMDR Sheploo
Compatibility mod for R.E.D. Modpack and Australia DLC. Uploaded with Gedemon's permission....
R.E.D. for Even MOAR Units Australia
Created by Gedemon
R.E.D. Modpack for Even MOAR Units Australia Thanks to GeloDGreat....
R.E.D. for Even MOAR Units Aztec
Created by Gedemon
R.E.D. Modpack for MOAR Units Aztec Thanks to GeloDGreat....
R.E.D. for Moar Units
Created by Gedemon
Compatibility mod for R.E.D. Modpack and Moar Units. Thanks to GeloDGreat....
R.E.D. Modpack
Created by Gedemon
Units resizing with more members per unit and new formations. This mod is only resizing the vanilla game's units, see the Collection for the Add-ons for all Expansion and DLC as well as compatibility patches for a few other mods : https://steamhost.cn/steamcommunity_com...
Starting Scout
Created by NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...
Current Time of Day
Created by donald23
This MOD does not affect save games. You can load it in on-going games and delete it while in the mids of games. This little script checks every minute what the current time on the players computer is. Then it changes the in-game time of day function to ma...
Cities at least 5 hexes away
Created by von Jahgmann
New cities need to be at least 5 hexes away from other cities (i.e. 4 hexes between) to be founded. Notes: 1. This mods reduces AI city spam by forcing cities to be a bit more spread out. 2. Mod is compatible with vanilla and all DLC. 3. Mod is compatible ...