Black Mesa

Black Mesa

104 ratings
Joker's Shotgun [Arkham Knight]
   
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File Size
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149.691 MB
6 Feb, 2018 @ 7:49pm
1 Change Note ( view )

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Joker's Shotgun [Arkham Knight]

Description
So I've never really swapped out models in a source game and I thought about simply starting with something somewhat easy, and just ported Joker's weapon from Arkham Knight. The animations sadly aren't all clean though. There are some small issues mainly with the reload animation. Due to the way the model is well " modelled" Gordon at certain specific angles isn't holding the trigger

This model's materials use a sort of pseudo method of Physically Based Rendering in Source Engine. Looks good to me tbh

NOTE: This is only a viewmodel mod, not a worldmodel change, unless you all want this to be a world model too
28 Comments
larsperkele 3 Mar, 2023 @ 10:49am 
worldmodel need to be RELEASED
Jboy9786 4 Feb, 2023 @ 3:06am 
make this a morldmodel too plz
Asyl 27 Dec, 2020 @ 10:24am 
Ok nvm i just put this into bms/custom folder and it works. (You need to create one)
Asyl 27 Dec, 2020 @ 5:06am 
Its invisible to me
Snak3Sl4pped 24 Nov, 2019 @ 7:50pm 
I like how DC just stole the front end of the Halo Reach shotgun
Still, nice mod.
Xev P. 24 Feb, 2019 @ 6:25pm 
holy heck i just remembered my internet's fixed
i can play cod again
SD  [author] 24 Feb, 2019 @ 11:56am 
Someone's been playing too much cod
Xev P. 24 Feb, 2019 @ 10:53am 
dude this is the wunderwaffe
SD  [author] 8 Jun, 2018 @ 2:54am 
Yes I noticed. That is as far as I can go scale wise without the animations looking all wierd
RETROCHUG 7 Jun, 2018 @ 7:49pm 
Reducing the size of the model would be a good idea. takes a good chunk of the screen.