Sid Meier's Civilization VI

Sid Meier's Civilization VI

Not enough ratings
Justified Combat Difficulty
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: Gameplay
File Size
Posted
Updated
929.000 B
6 Feb, 2018 @ 11:51pm
9 Mar, 2019 @ 10:49pm
3 Change Notes ( view )

Subscribe to download
Justified Combat Difficulty

Description
Adjusts AI combat scaling on higher difficulties.
Prince +4, King +6, Emperor +8, Immortal +10, Deity +12

Numbers behind are not purely arbitrary but justified by the game mechanics and extensive testing.
Other difficulty settings untouched.

Gathering Storm compatible.

Requested by some More Strategy mod dedicated users:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1226610353
Popular Discussions View All (1)
0
16 Feb, 2018 @ 12:52pm
Highly recommended mod collection which includes this mod:
titan_vfaf
22 Comments
Urgedcrayon 24 May, 2022 @ 6:26pm 
bro what are you smoking?
Anyang 1 Oct, 2021 @ 10:35am 
I found that at standard speed, the combat power bonus of divine AI is only 6 points, which is completely inconsistent with your description. Is this wrong?
rocfried 6 Dec, 2020 @ 1:08pm 
does it also change while mid game?
FearSunn  [author] 9 Mar, 2019 @ 10:50pm 
Updated for Gathering Storm.
FearSunn  [author] 10 Mar, 2018 @ 3:05am 
sergei.kartin 10 Mar, 2018 @ 2:54am 
Your mod is great! Did you consider to make a mod for Barbarians strength?
FearSunn  [author] 7 Mar, 2018 @ 9:57pm 
Jessy, Take GreatGeneral +5, use terran +3 +3 +5 , use religion +10.. Result min +8. Move your units smart way, you are human +8 minimum. You still are Favourite in this game.
Jessy2299 7 Mar, 2018 @ 1:51pm 
Well example your unit got 30 damage point the enemy will have for the same units 42 damage...
titan_vfaf 7 Mar, 2018 @ 2:53am 
@Jessy2299
Please define what you mean by "winning" in this case.
Jessy2299 6 Mar, 2018 @ 7:59pm 
+12 !!! God it impossible to win against that !