Space Engineers

Space Engineers

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VDX proudly presents S.H.A.R.K. [Non-Vanilla]
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
779.529 KB
8 Feb, 2018 @ 9:37am
1 Change Note ( view )

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VDX proudly presents S.H.A.R.K. [Non-Vanilla]

Description
Vjkiron Deepspace Exploration is proud to present you the latest product, fresh from the development table of our engineers. This Spacehopping, high-performance automated Refinery Korvette (original Title: Sprungfähige Hochleistungs automatisierte Raffinerie Korvette), in short SHARK, will prove useful in fast processing of ores, as forward exploration base, interplanetary businesstravel and much more.

Use at your own Risk. VDX is not liable for any damages or problems.
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Mods used in this Build are:
easily replaceable/omissible (you may need to place some blocks to ensure airtightness)
Mexpex Weapon Pack (provides weaponry)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=970804258
VCZ Multifloor Elevator (can be replaced with shaft made of passage blocks)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1154898843
Soundblock Female Voice (for immersion purposes)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=357056042
Letters Mod (obvious, aint it?)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=298550266
Boarding Ramp (to enter without the need for jetpack-fuel)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=487835945
Retractable Glass Bridge (located at rear, can be used for cover from above on planets or as landing platform near your connector in space)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=419124752
Energy Shields (should be obvious too)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=484504816
Maglock Surface (replacing normal landing gear, i just like them better. less collision shenanigans, also very sturdy)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=343014073
AI Core (basically a programmable block, just like the visuals)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=294620323
Colt Command Console (button panels and cockpits)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=436025957

hard to replace/will maybe break if you omit these
Maintenance Tunnel (traverseable conveyorbelts basically, make up maybe 1/3 of the ship)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1087423713
XPAR Modular Energy (i like those reactors, wont explode like vanilla reactor btw. sane output while taking slightly more space than vanilla stuff)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=443961421
Sloped LCD Panels (title says it)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1101616479

For fiddling with settings and for updating LCSScript read the LCD with title "FirstUseInfo"
This Script is Used for LCD (if Update needed)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822950976
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Useful Information:
-If spawned in gravity, spawn very close to ground because initial setup may overload reactor and turn off thruster
-Cockpit is 13m off the Ground (Altitute off Ground also 13m off)
-Meteorshelter is set to 300m Range (to preserve ammo, can be set up to 600m)
-Ammo used by turrets are "40mm Impact Slugs" and "20mm High-Speed Bullets"
-Predicted Flighttime on Hydrogen is 2:00 min (120 seconds)
-Max Shipmass should NOT exceed 2,250,000 kg (everything empty, largo cargo 1/4 filled on x1 Inventory settings) for successfull Liftoff on Planets

Hope you have fun with it and deem it somewhat useful.