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-- this is where you would print out the player's active weapon
end
sorry, the other one was a bit off
this should work flawlessly.
if ply:IsAlive() then
-- this is where you would print out the player's active weapon
end
that code will fix your getName issue.
thanks for the great hud, it looks really good on my deathmatch server.
PS: If you need help with anything just send me a friend request, i've already fixed these issues on my server, so if you want the fixed addon just hmu :D