Team Fortress 2

Team Fortress 2

926 ratings
[MVM] Overgreen
   
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Other: Jungle
Game Mode: Mann vs. Machine
File Size
Posted
Updated
6.776 MB
10 Feb, 2018 @ 10:26am
25 Feb, 2018 @ 6:02am
2 Change Notes ( view )

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[MVM] Overgreen

Description
Greetings to jungle-themed mann vs machine map. After half-year in development,
hopefully this map would have been worth the wait.

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PLAY NEW MISSION PACKS MADE BY COMMUNITY MEMBERS:
Missions made by Sergeant Crwhips - two advanced and one normal :
https://www.dropbox.com/s/uxuy13f59zibw84/Overgreen%20Serg.%20Crwhips%27s%20missions.zip?dl=0
(UPDATED 02.05.18)

Missions made by ∞ Yoovy ∞ - intermediate "Forest Fire" and normal "Riverside Assault" :
https://www.dropbox.com/s/86ucl6og9xgtiqo/Overgreen%20Yoovy%27s%20missions.zip?dl=0
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FILES UPDATED 25/02/18 PLEASE REDOWNLOAD!!!!!!!!!!!!!!!!!!!!!!!

Map and .nav, .pop, .res files to work can be downloaded here :
https://www.dropbox.com/s/qcr6zhlanjnaa7m/mvm_overgreen%28map%20file%20included%29.zip?dl=0

What could be better than fighting against robots in the jungle forest? Nothing. Except for a picnic maybe.
But there is no time for a picnic, as the robots have already came. Pick a small team of your friends and fight them.
Two difficulty levels : 10 waves in total.

Thanks to Sean "heyo" Cutino for jungle assets for this map.

Thanks to my friends for beta-testing this map : Dicktator, Asstronom, CYBER KOTLETKA, prostor, JVQ.

TF2Maps link : http://tf2maps.net/downloads/mvm-overgreen.5731/

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Also, u can donate me if u would like to :

https://steamhost.cn/steamcommunity_com/tradeoffer/new/?partner=275629708&token=16nlBW6a
Popular Discussions View All (1)
3
27 Feb, 2018 @ 11:53am
Some Issues With the Map
Jakapoa
83 Comments
Serge Ivanov 16 Jul @ 11:44am 
Honestly this map seems super interesting, nice work.
demipalo 24 Jun @ 9:41am 
add this one for the future mvm update ... (?
JackinatorBoss 20 May, 2018 @ 2:21pm 
look ligit:steamhappy:
Invisable Tim 18 Apr, 2018 @ 12:45pm 
nice map
gangрена 14 Apr, 2018 @ 5:26am 
Если честно я подписался а дальше эээ.... Я тупой чё дальше???
Yoovy 27 Feb, 2018 @ 11:49am 
@InvHaezel
When you mean by "due to there only being one path" do you mean the bomb path? If you mean the bomb path then theres not only 1 path for robots to take. Theres actually 2, 1 left, 1 right.
ZellaBella 20 Feb, 2018 @ 10:29pm 
The map looks beautiful, but there are a few criticisims that can be given. The map design is a touch linear, mostly due to there only being one path. Pyros airblast is much less useful due to a lack of pits or reset routs. There is probably one or two places that can set back the bomb, but they are far from clear. It’s also a bit small for my likes, but that can be ok. The spawndoor is far too close to the bomb hatch, something that every other map doesn’t really have. The next closest is on rottenburg but it is still far further than on this map. Actually you could experiment a bit with vertical areas around the map more than you already have. The skybox is quite low compared to the other maps in game. There isn’t much in the way of advanced mobility for the explosive classes (solly, demo and engi).

Those are all I can think of off the top of my head.
Pezos 20 Feb, 2018 @ 2:14pm 
ADD IT ON ATHER JUNGLE INFERNO:steamhappy::steamhappy:
Lurvebusted 18 Feb, 2018 @ 4:25am 
Текстуры говно :NadrusFace:
Real Man 18 Feb, 2018 @ 4:02am 
не плохо: хороший хабар