STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

2,015 ratings
Nojembre's Republic at War Submod
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Game Type: Multiplayer, FOC
File Size
Posted
Updated
5.834 GB
13 Feb, 2018 @ 9:28pm
19 Jan, 2020 @ 10:38pm
10 Change Notes ( view )
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Nojembre's Republic at War Submod

In 1 collection by Nojembre
All Republic at War Submods
11 items
Description
This is a standalone submod that features all of my custom modifications to the Republic at War mod. This mod adds over 20 new units, 5 new heroes, 5 new planets, and much more, and I will continue updating this as I get new ideas and feedback from other players. I've also made small tweaks to many of the units to improve gameplay based on all of the feedback I've seen from the comments on the original mod.

Please read the description before asking questions!

Some examples:

Ahsoka Tano
Captain Rex
Death Watch
Senate Commandos
Trandoshan Slavers

Planet Umbara (With tanks, fighters, and militia!)
and many more!

Also includes the Enhanced Space Lasers mod!

For full list of changes, check the readme or my Moddb page.


Discord Server:
https://discord.gg/kxNMXFs


Installation Instructions:
Please read everything before commenting.

Click subscribe, and the mod will begin downloading.
You DO NOT need the original Republic at War mod to play this.
If the game says "Ready to Play", it IS NOT downloaded. Wait for that to disappear.
Right-click on Empire at War in your steam libary, then click "properties".
Click "set launch options" and copy and paste this line:

STEAMMOD=1301047166

If the game launches as regular FOC, either you didn't set your launch options or the mod isn't downloaded yet.


NOTE*
For some reason Steam doesn't show download progress for these mods, but once you hit subscribe, it does start downloading in the background. When you hit subscribe, your Empire at War game will say "Ready to Play" on it, when that dissapears, your mod is downloaded, then set your launch options and it should work.

AI Troubles
If your AI doesn't do anything at all, check on the main RaW page for all the fixes. If nothing works, the one thing that should for sure work is to do a clean install of FOC and just subscribe to this mod.


This is far from the final release of this mod. I hope to take your feedback and continue updating this to shape an already amazing mod into an even better one.

If you have suggestions or ideas for future versions, post them in the comments or in the suggestions discussion board and I will see what I can do!
I have tested this mod for myself and have fixed any bugs I've run across, but if you find any, there is a discussion board for that as well.


DISCLAIMER*
I do not own any of the assets used in this mod. The only thing I've done is the coding to make all of the new stuff work. If the owners have an issue with this, don't hesitate to reach out.
Popular Discussions View All (33)
736
8 Aug, 2024 @ 12:33am
PINNED: Suggestions
Nojembre
341
1
29 Mar @ 8:21am
PINNED: Bugs
Nojembre
17
27 Mar, 2023 @ 3:58am
Please remove cydon plax
Sir donks alot (rip my grandpa)
1,931 Comments
Kriosiss 15 May @ 4:58am 
i suggest someone copy this mod and update it themself, and put a link to it in this comments thread... i would but i have no experience with coding or making/editing mods
Kriosiss 15 May @ 4:56am 
just so yall know, last i heard from him in the discord the creator of this mod isnt going to come back for a LONG time
Garagu 13 May @ 10:46am 
I think the HMP is way to broken, the LAAT is way worse and no other republican veichle can even scratch them.
chriscrushm 6 May @ 10:01pm 
I hope this gets updated
BrattyBadger 2 May @ 4:58pm 
This is cool, but cosmetically I feel like keeping the red arc troopers with the blue with the mixed up weaponry was def more accurate to them.

Also the heavy troopers I'd have kept in from the original mod they were pretty cool, but all and all this is way more balanced it seems like.
ferdinandzxz 31 Dec, 2024 @ 1:32pm 
yeah
[SMF]xFreakylow 7 Dec, 2024 @ 6:03am 
is this the newer version of the normal republic at war mod?
Ewok116 26 Nov, 2024 @ 6:20pm 
also some changes i would like to see is being able to produce arc and commandos after phase 2 clone armor, being able to recruit mandalorians and some more well known military personal (more space commanders)(played the clone wars conquest map and i was missing these things a lot in that playthrough, if they are ingame just on other conquest maps this would be atleast somewhat nice but still a change worth)
Ewok116 26 Nov, 2024 @ 6:17pm 
would love to see an update
Nøkler 19 Nov, 2024 @ 3:03am 
how does the campagin work?