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details here:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1182188528/1749021736846998486/
if you are out of ideas to make this map work here some suggestions:
_make sure there is a no deploy zone around the defender deploy zone like in vanilla maps. (or draw a good perimeter so no wierd deployment can be made)
_link attackers deploy zone (may not be neccessary but just in case...)
_AI react to walls and gates on a siege. put walls and gates near the 3 bridges. enlarge those bridges so siege towers and ram can pass.