Left 4 Dead 2

Left 4 Dead 2

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German weapon spawning in addon maps.
   
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Game Content: Weapons
File Size
Posted
4.442 MB
2 Mar, 2013 @ 7:51am
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German weapon spawning in addon maps.

Description
This serves as an example map to show how I did this. VMFs included.

This basically involves map A spawning the weapons in the saferoom in a trigger_transition volume. In map B, they will be present and fully work!

Be sure to load the map "CSSweapon_example_map1" in the dev console.
50 Comments
best engineer player proxxx 3 Sep, 2024 @ 11:20am 
CSSweapon_example_map1
shliabin71 23 Mar, 2020 @ 11:01pm 
круто 10 звёзд
Ghost 28 Oct, 2018 @ 3:54am 
CSSweapon_example_map1 вот она но у меня не получилось зайти
Blqankk 10 Aug, 2018 @ 12:36pm 
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Blqankk 10 Aug, 2018 @ 12:36pm 
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BAILEY™ 3 Apr, 2018 @ 12:33am 
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Sheen Boah 15 Sep, 2017 @ 4:41pm 
what's the link to the map?
21 Jan, 2017 @ 11:22am 
help please
Machine Gun Smelly  [author] 13 Jun, 2016 @ 7:31am 
Console. I might do an update to just add it to the list of campaigns. It's merely a set of 2 example maps to show how to use CS:S weapons in your campaigns. It involves trigger_transition and overriding the entity class with the CS:S weapon's script name. Both are done in the ending saferoom, so it carries to the next map with full functionality. As far as I know, this does not work with the knife.
Fifina 11 Jun, 2016 @ 7:21am 
how to play on this map