Natural Selection 2

Natural Selection 2

126 ratings
RED ECLIPSE MEGA PACK
   
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Tags: cinematic
File Size
Posted
Updated
26.166 MB
3 Mar, 2013 @ 4:01pm
26 Mar, 2013 @ 8:38pm
46 Change Notes ( view )

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RED ECLIPSE MEGA PACK

In 1 collection by HeadhunT101
Red Eclipse
32 items
Description
IMPORTANT MESSAGE: This mod was made over a year ago as of when im posting this little alert. Ive noticed that with all of thier patches and updates they have butchered this mod a bit. The rifle isnt the same and it seems the deluxe marine doesnt show correctly anymore. It still mostly works to about 95%. Im sorry for the inconvienence but I hope you all continue to still enjoy using this mod I put many hours into creating.


EVERYTHING you could want from the Red Eclipse series. this mod contains all the building weapons and cinematics currently in the Red Eclipse mod series. This will basically be updated over time, pretty much this mod will have all future updates. If you wish to use this to lower your mod count, please go look at the weapons pack description for a tutorial.

update 3/3/13 Added loading spinner

Update 3/3/13 Main menu being implemented(still work in progress, will be finished soon, u may see a few changes.)

Update 3/4/13 Working on pre built buildings

Update 3/5/13 Nanoshield now red and scan lines on aliens are 2

Update 3/6/13 added the deluxe armor set

Update 3/7/13 added a red Hud and commander display, its not 100% finish. But some key parts are.

Update 3/7/13 Flamethrower ammo display now red like the shotgun and rifle.

Update 3/7/13 Got the advanced armory actually working. for reals this time.

Update 3/9/13 Pre Built Buildings, commander comm chair arrows, and waypoint arrows now red

Update 3/9/13 added medpacks

Update 3/9/13 Added Exo Claw

Update 3/9/13 Added Cinematics Beacon spawning, buying items, Jetpack fire, muzzle flash, lens flare, waypoint orders, power point lighting, item spawns, Exo Thrusters, Welder effects and tracers. Some of these things may be subject to change, let us know what you like in this update.

Update 3/10/13 Finished almost all UI, added ammopack, added Mac Thrusters, drop icons, and scanner circles.

Update 3/10/13 Added Exo rail and minigun

Update 3/13/13 Added Exo UI

3/16/13 Added a bunch of UI, Exosuit view, Victory defeat tittles, some more flamethrower cinematics, some commander UI.

3/?/13 updated some things but forgot to mention it and i forgot what it all was :P

3/26/13 Added Exo Tracers and build lights.
Popular Discussions View All (2)
9
1 Feb, 2014 @ 11:02pm
Suggestions/ Feedback
HeadhunT101
1
6 Aug, 2018 @ 9:01am
Im passing the Torch if interested friend me
HeadhunT101
84 Comments
frn 27 Jun, 2018 @ 2:08pm 
Most textures don't work for me. The only ones who do are the rifle and the cursor
Temporary Solutions 12 Jan, 2018 @ 3:01pm 
Some textures dont seem to work for me
HeadhunT101  [author] 21 Nov, 2017 @ 9:09pm 
nope, my guess is servers u try them on are blocking texture mods, u forgot to enable the mod in game, or the updates made to the game broke it.
Vice Troy 21 Nov, 2017 @ 6:14pm 
nothing works, any ideas how to fix maybe?
Doggoburrito 2 Apr, 2017 @ 8:04am 
Everything works except for the marines. Their color stays the same instead of bieng red eclipsified. Anyone know how to fix this?
cuartet 4 Apr, 2015 @ 11:11am 
fuck
Iced Lenin 15 Feb, 2015 @ 5:32pm 
Now THIS is my kind of mod.
Tony Blessing 2 Jan, 2015 @ 5:48pm 
Just crashes my game it looked promising too :c
EagleWulf91 27 Dec, 2014 @ 12:22pm 
Great mod when I go it working before, adds a ncie feel to the marines
Drakalicyon 2 Dec, 2014 @ 12:49pm 
got that mod causing me problems with the debug message error. Deleting it, unsubscrib and desynchronising from the cloud doesn't change anything, my game still reload it like if didn't do anything to correct it. What should i do to not have that error message ?