Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Spain: Torquemada
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
66.320 MB
20 Feb, 2018 @ 2:31pm
28 Jun, 2020 @ 2:11pm
12 Change Notes ( view )
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Spain: Torquemada

In 1 collection by JFD
JFD's Civilizations and Leaders
72 items
Description
SPAIN (TORQUEMADA)
Trait: Grand Inquisition
Inquisitors can Remove Heresy one extra time. Combat units have a bonus of +4 Combat Strength against players following other Religions. Inquisitors eliminate 100% of the presence of other Religions.

Agenda: Alhambra Decree
Likes to maintain plenty of Inquisitors. Likes civilizations that follow the same Religion as him. Despises civilizations that follow different Religions with a passion and especially those that try to spread their Religion into Spain.
SPAIN (PHILIP II)
Trait: Plus Ultra
Gains Gold and Faith when settling new cities, increasing with distance from the Capital. Gain the Adelantado unique unit when they research the Exploration civic.

Unit: Adelantado
Spanish unique recon unit when Philip II is their leader. Transfers its Movement to escorted units.
PATCHNOTES
  • v1
  • Updated for New Frontier.
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
BUY ME A COFFEE
If you enjoy the work I do, you might consider buying me a coffee with the link below. My mods will always remain free and open-source, however, so entirely up to you!

[www.buymeacoffee.com]
10 Comments
sergioyruben975 2 Jan, 2022 @ 10:00am 
Is it updated to new frontier pass?
sebdan25 17 May, 2020 @ 11:22am 
Unfortunately your mod doesn't work for me, I don't know why. Is weird white on all your mods.
Amondin 3 Mar, 2019 @ 1:16am 
Update for GS please (and include the new buff to inquisitors of course)! <3
Spiky38 24 Apr, 2018 @ 3:16pm 
@howling_murdock
Fuck off! You fucking dumb ass!
DSAgrippa 19 Mar, 2018 @ 7:00pm 
When you're converting a captured city from Judaism:

"The inquisition (let's begin)
The inquisition (look out, sin)
We've got a mission to convert the Jews (J-j-jew-jew-jew-j-jews)
We're gonna teach them (wrong from right)
We're gonna help them (see the light)
And make an offer that they can't refuse (that those jews just can't refuse)

Confess, don't be boring!
Say yes, dont be dull!
A fact your'e ignoring:
It's better to lose your skullcap than your skull!"
maskejode 21 Feb, 2018 @ 5:14pm 
axatoramus... i did a one by one check and yeah, seems like most of JFD civ mods have conflicts of some sort. The WW2 ones are working though (at least for me). I was able to load Churchill, Hitler, De Gaulle.
axatoramus 21 Feb, 2018 @ 4:11pm 
JFD, none of your civs work with other mods.
KrumStrashni 21 Feb, 2018 @ 7:43am 
I guess these extra units won't fit well with MOAR?
slogoedit 21 Feb, 2018 @ 6:40am 
Torquemada, do not implore him for compassion. Torquemada, do not beg him for forgiveness. Torquemada, do not ask him for mercy. Let's face it.... you can't Torquemada anything!
Omen 20 Feb, 2018 @ 4:40pm 
Got the leader abilities of the two mixed up in the workshop mod summary. Thanks for getting these up and running though!