Avorion

Avorion

Not enough ratings
[Fighter Blueprint] MEC VD-1 'Omissa' Drone Squadron
   
Award
Favorite
Favorited
Unfavorite
Type of Build: Fighter Blueprint
Military: Fighter
File Size
Posted
Updated
42.222 KB
21 Feb, 2018 @ 3:46pm
21 Feb, 2018 @ 4:22pm
2 Change Notes ( view )

Subscribe to download
[Fighter Blueprint] MEC VD-1 'Omissa' Drone Squadron

In 2 collections by Velvet
Muthos Engineering Consortium (MEC) Signature Catalogue
48 items
Fighter Formations!
5 items
Description
New from the Muthos Engineering Consortium! The 'Omissa' fighter drone packs the punch of a compact forward scatter cannon onto a tiny, AI-controllable platform. Each set of 'Omissa' fighter drones comes with ten (10) VD-1W fighter drones and one (1) VD-1Q remote-controlled formation leader. The formation leader drone can be flown by AI or piloted remotely, and though it is unarmed, it carries equipment to relay complex commands to its formation in real time. Even when piloted remotely, the AI is capable of keeping the squadron in tight formation through complicated and daring maneuvers.

Why bother putting your best pilots in harm's way? With a drone squadron, everyone can be a formation leader from the comfort of their couch! Plus, as an added perk, the individual drones fold and fit nicely into a box for compact storage. In a hangar bay designed for 120 fighters, you could instead store 120 full 'Omissa' formations! That's 1,320 individual drones!

So, what are you waiting for? Get your full box-set 'Omissa' squadron today*!

*Batteries not included.

//

I had the idea for this at about 4AM and knew right then and there that I had to make it. The 'Omissa' Drone Squadron is exactly 200 blocks. The craft is named for Dolichovespula omissa, a species of parasitic yellow jacket, and the formation is meant to resemble a swarm. Despite the description's implications, Avorion handles this as a regular fighter blueprint - which means that, if it gets shot down, you'll have to recover your pilot. They seem like they don't have many issues docking with the MEC 'Vespa' carrier, in case you wish to use them together.

Screenshots (besides the auto-generated preview image) show fighters at true scale - when you use this blueprint to produce fighters, that's the level of detail you can expect from the final product.

This ship is intended for use as a fighter blueprint, as it lacks the critical ship components necessary for player control.

Suggested weapons: Chaingun, pulse cannon
10 Comments
DRAGAZARD5050 1 Jan, 2022 @ 10:35am 
The really long one directional thrusters need to be replaced with all surface ones and the engines need to be made into 0.6 x 0.6 cubes so it can move properly.
Velvet  [author] 26 Apr, 2019 @ 6:49pm 
Buzz buzz XD
warpSpeedNyanCat 26 Apr, 2019 @ 5:07pm 
beeeeeeeees!
Tactical Nuclear Coffee 27 Feb, 2018 @ 4:16am 
Off topic but i beg to differ, those salvagable ships drop some seriously tiny bits lol.
Ulrich610TEVD 26 Feb, 2018 @ 6:21pm 
the game wont render anyting under .00001 i use this to hide stuff like lights and important blocks ( i dont think they have collision either)
Velvet  [author] 24 Feb, 2018 @ 10:52pm 
Yeah, to get that many in there I had to keep the block count way down. I think they're like 16 each or something. I might try another one in a small delta formation - maybe 3 or 5 fighters, shooting for a little bit more detail.
Tactical Nuclear Coffee 24 Feb, 2018 @ 1:34am 
Yeah i had tiny strips of metal, altho the more fighters the less detail and obviously only the one firing visual and engine visual.
Velvet  [author] 23 Feb, 2018 @ 3:39pm 
Extremely tiny hologram edge blocks - when the blueprint gets made into a fighter, the game doesn't render them.
Tactical Nuclear Coffee 23 Feb, 2018 @ 5:16am 
Hahaha. Very good! I had the same idea a few months ago but never got past the disign stage due to it not looking good enough.

How are the joined? holo or epicly small bits of metal?
Blackhorse_Six 21 Feb, 2018 @ 5:10pm 
Okay, I'll give it a shot ...