The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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No Pickup Cap
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Tags: Lua, Pickups, Tweaks
File Size
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174.219 KB
21 Feb, 2018 @ 8:32pm
14 Jan @ 6:10pm
61 Change Notes ( view )
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No Pickup Cap

In 1 collection by ☢ Nato Potato ☢
NatoPotato's Binding of Isaac Mods
120 items
Description
Want to have more than 99 coins/keys/bombs? The 'No Pickup Cap' mod lets you do just that!

This counterpart to the 'No Health Cap mod' keeps track of your coins, bombs and keys and lets you store as many as you want!

Like the 'No Health Cap' mod you can use the Mod Config Menu or the console to set a custom limit, just enter the command "pickupcap X", or if you want limits unique to coins/bombs/keys you can use "coincap X", "bombcap X" or "keycap X".
Use -1 for X to set the cap to 999999999999999999 (the values can't go too much higher than that without overflowing back to negative)

This limit can also be lower than the default, so if you want to use this mod to make things more challenging rather than easier, you can set a low limit for your pickups.

You can double check your pickup caps at any time by opening the console and entering "showpickupcaps".

This works with money=power (though the damage calculations might be a little off, it was super annoying to work around) and greed's gullet (should also work with the 'no health cap' mod)

Sometimes the coin amount will display 20+??, this is to counteract a couple bugs, in shops it makes sure that the game won't think you can't afford to buy something when you actually can, when going to the level exit this prevents the game thinking you don't have enough coins to spawn an arcade.

The mod may sometimes have trouble calculating correct amounts if you gain 90+ of a pickup in a single frame, but the margin of error should be pretty small.

The values for total coin/bomb/key count, as well as the limits for each, are global variables and can be viewed and updated by other mods, so if you want to make your mod check how much of a pickup the player has or set/increase/decrease the pickup limits, the variables are:
PickupCapCoinNum, PickupCapBombNum, PickupCapKeyNum, PickupCapCoinLimit, PickupCapBombLimit and PickupCapKeyLimit

You can checkout my "Health and Pickups Pack" to see examples.

You can adjust the display to fit your preferred HUD offset by opening the console and typing "hudoffset X" where X is a number from 0 to 10.

Also keep in mind there might be weird bugs if you are using this with modded items or characters that don't check for this mod and have mechanics involving the players held pickups.


This is included in POTATO PACK 2.
Popular Discussions View All (1)
35
10 May @ 9:53am
PINNED: Bug Reports
☢ Nato Potato ☢
87 Comments
Showtime, Synergy! 6 Jul @ 3:50pm 
It would be neat if the extra digit only appeared when the player reaches 3 digits worth of a given pickup. Not sure that is possible, though.
Veggie Ice Cream™ 23 May @ 4:30am 
works like a charm but the 3rd digits are always offset from the first two in the count.
ive adjusted both the offset of the 3rd number and the first two in hud offset. Best i can get is the third number a little up and to the right of the first two numbers.
Never exactly right. Is there a fix for this?
stupidcrap 18 May @ 6:51am 
this makes deep pocket useless
Роман 14 May @ 5:31pm 
is works for repentogon?
Zaway 29 Mar @ 9:11pm 
Thanks you so much it works ! I've just re-installed TBOI after some years, probably the cause of this little bug, have a great day :)
☢ Nato Potato ☢  [author] 29 Mar @ 7:55pm 
that bug was fixed years ago, i know steam can take a while to download updates for mods but never thought it would be that bad, try unsubscribing from the mod, running the game (at least to the menu) checking your mods folder to see if it's still there, delete it if it is, then close the game and resubscribe
Zaway 29 Mar @ 5:44pm 
hello, I have a problem with the mod, it doesn't work and also doesn't work in mod config menu and also console command doesn't work.
It shows in console : main.lua: 808: attempt to index a nil value (global 'ModconfigMenuOptionType')
Ayden K 25 Dec, 2024 @ 11:34am 
Please release it on github so I can use it on GOG
eˣponentia 20 Aug, 2024 @ 11:47pm 
Ah, fair enough then, yeah even if it's just 20 or something at least it'll stop for example an item that drops all your bombs from just dropping 1 when I have like 19 or 101. Plus I'd be fine with some other items giving me less (like a dollar) if it made more items no longer useless.
☢ Nato Potato ☢  [author] 20 Aug, 2024 @ 5:21am 
sure I can add a setting or two, though it wouldn't show 99+, the reason it works the way it does is because in order for the API to detect an increase in pickups you have to have room for said pickups, e.g. if the mod set you at 90 coins + whatever and you found 'a quarter' the mod would only detect an increase of 9 coins, not 25