Stellaris

Stellaris

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SD's Fighter Gun Graphics Swap
   
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1.260 KB
25 Feb, 2018 @ 1:25am
20 Dec, 2018 @ 6:09pm
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SD's Fighter Gun Graphics Swap

In 1 collection by JameJame
SD's Selected Stellaris Solutions 2.x
25 items
Description
This is just a tiny tweak that changes the fighter weapons graphics from the tacky laser to autocannon effects. Level 2 and 3 use the higher level autocannon graphics as a bonus :) Lasers are just WAY to spammy looking.

This *SHOULD* be compatible with NSC as they don't edit the same files.

-- Updated for 2.2.x :)
8 Comments
Eoftar 10 Oct, 2019 @ 12:37pm 
Still working I hope?
JameJame  [author] 29 Apr, 2019 @ 8:05am 
@Min: Possibly by creating a new graphic, but that's beyond my meager skills ;(
Min 24 Apr, 2019 @ 3:31am 
Awesome mod. Question though, is there a way to change it into just a single bolt or a series of bolts? I would like to know if theres a way to stop fighters look like they are shooting backwards.
Jinn 21 Dec, 2018 @ 1:20am 
Salsa you're a beautiful man
JameJame  [author] 20 Dec, 2018 @ 6:11pm 
There you are, lads, updated for 2.2.x!
Jinn 20 Dec, 2018 @ 5:34pm 
update plz
WolvesofZiu 19 Jun, 2018 @ 10:18pm 
All your mods need updates!
Dasta 16 Mar, 2018 @ 10:51pm 
This just became my favorite mod on the citadel. I've always had a nervous twitch about strike craft using lasers when EVERY OTHER SHIP in my fleet uses kinetics or (If I have to) plasma. It broke the immersion. Thank you. :)