Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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Enigma Island
   
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100.410 MB
25 Feb, 2018 @ 2:05am
17 Dec, 2021 @ 10:52am
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Enigma Island

Description
Hall-of-Fame module for levels 1-20. 15-35 hours of role play, puzzles, diplomacy & some combat.

MATURE CONTENT

If easily offended by explicit language, nudity, sacrilege, cartoon violence, fantasy magic, item strips, monster scaling or other D&D rule variations, this is not for you. May you live in peace, and allow others to do likewise.

Part 1 - Treasure

An epic quest for the Lost Treasure of Kaldric the Foul on the remote island kingdom of Varota. On the brink of civil war, a divided Royal Family vies with the noble dynasties of Bloodaxe and Valiant for control of the island, as the Temple of the goddess Tanja seeks to purge witchcraft from the countryside. The emerging merchant houses of Bratik, Augustus and Lupin compete with the Masons and Knights Templar for influence through liaisons with the nobility and the powerful city guilds. As your ship docks, it seems that you will be drawn into this maelstrom. Yet at that very moment, another ship is ploughing its way through an unnatural storm to bear a far more sinister cargo to the island. Eldritch forces are unleashed, which threaten the very fabric of existence. Are you the One Foretold, who will unlock the deadly secret of the enigmatic Treasure?

Part 2 - Templars

Templar power has grown beyond recognition, as they vie with Masons, Kings, witches and smugglers to control the destiny of the Island of Varota. Will you rise above the intrigues, escape from the living hell of Guano Bay and dare the eldritch depths of Faywood to unlock the secret of the fabled Nympheroticon? The Royal Family pursues dynastic marriage as a palliative to their dwindling power and a rising tide of heresy. The medieval landscape is transformed by the invention of banking and gunpowder. As these mundane matters come to a head, an esoteric conspiracy of alchemists seeks the Elixir of Life by opening breaches in reality itself - and who knows what will come through the Gate? Pit your wits against Schrödinger's Cat, Pavlov's Dog, Maxwell's Demon and many others. With old friends and new companions, romance, death and taxes are always just around the corner.

Part 3 - Twilight

World war looms, as the Emperor of Tula summons arcane forces against King Arthur's fragile alliance. Will you honour your vassal oath, stand by your friends, or defend your tenants? As the plot thickens, these dilemmas multiply, and time is of the essence. How will Queen Virginia handle the King's mistress? Has Bishop Lupin humbly accepted his fall from secular office and the murder of his daughter? What of the Templars, the Scorpions and the Duchess of Draconia? Who is the mysterious pirate known as The Fox? Can you trust the Five Families of Alba or the merchants of Koberg? The time has come to take sides. As these conspiracies weave their tangled web, they are no more than tiny spiders on a leaf, compared with the force now stirring in the heart of the island after a millennium of silence. The epic choice is yours - Twilight of the Gods, or Twilight of Humanity?

Notes

N.B. This module may not work with unofficial script mods such as the Community Patch (CPP) or Tony K's AI. Please remove all such mods before playing.

Walkthroughs[neverwintervault.org]

Your licence to use this work is Creative Commons BY-NC 3.0[creativecommons.org] subject (of course) to Steam and Beamdog terms of use.
Popular Discussions View All (1)
0
9 Apr, 2021 @ 4:53am
Release C
Proleric
82 Comments
Baahl Spawn 22 Jul @ 1:59am 
this module bored me to tears
noncynic 19 Jun @ 7:44pm 
okay, I found the obvious
noncynic 19 Jun @ 6:57am 
Where can I find a walkthrough?
Proleric  [author] 27 Sep, 2023 @ 8:23am 
Suitable for all classes.
Jackfrost 27 Sep, 2023 @ 4:39am 
Are there any recommended classes for this module? Or on the ather hand, classes that are not recommended?
Crystal von Moon 24 Sep, 2023 @ 12:52pm 
I got really curios about this module after seeing the author's comments under my all time favorite module adwr. looking forward to play this! :)
Frenne Dilley 5 Jun, 2023 @ 12:16pm 
yep, just don't wanna invest in something incomplete or broken, such a bother :Kurumi_Emoticon:
Proleric  [author] 5 Jun, 2023 @ 9:42am 
The module was completed a few years ago, but still works. Is that what you meant?
Frenne Dilley 5 Jun, 2023 @ 7:55am 
heya how is progress on this module? all up to snuff? :abesticker:
Proleric  [author] 20 Jul, 2022 @ 11:29pm 
@Sahblade Very odd - that part of the module is 17 years old - never heard of that problem before. How did Jack die? Did he leave a lootable corpse? Do you have any gameplay mods installed - Tony K AI, for instance?

Best solution - if you have a save prior to that fight, run the fight again.

Otherwise, these are the console commands:
dm_spawnitem item
dm_spawnitem jackfinchkey

Your journal should read "Jack Finch is dead...". If not, run this console command on your PC:
dm_setvarint NW_JOURNAL_ENTRYjt_jackfinch 2