Sid Meier's Civilization VI

Sid Meier's Civilization VI

52 ratings
Gedemo Yupik
   
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64.361 MB
25 Feb, 2018 @ 5:04am
12 Jan, 2023 @ 4:32am
27 Change Notes ( view )

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Gedemo Yupik

In 1 collection by Gedemo
Gedemo's Civilizations Collection
37 items
Description


[fr.tipeee.com]

Compatible with New Frontier 2020 - Gathering Storm - Rise and Fall - Vanilla

The Yup'ik Civilization is led by Chief Qillerkavialuk.

Leader Trait: Qanemciq
Snow and tundra provide standard adjacency yield for Campus, Holysite, Theater, Harbors and Aerodromes. Snow provide addtional standard adjacency yield for Harbors and Aerodromes.*
*With Gathering Storm, added to that, Qillerkavialuk's Units are immune to Blizzards.

Civilization Trait: Berring Strait
Colonies on other continents than your capital yield 30% more Gold and have +2 Amenities. These colonies receive a free Builder when they are founded or conquered by you. Their Plantations and Camps provide +2 culture.

Unique Unit: Anguyaqssuutet (replaces the Scout): It as a +10 strength on Snow and Tundra tiles.

Unique building: Qasgiq: It grants +1 culture, +1 food, +1 production and +2 Salmon unique resources.

Unique Improvement: Inukshuk: Mining unlocks the Builder ability to construct Inuksuit, Yup'ik's unique improvement. it is buildable on Tundra and Snow Tiles.+1 Food. +1 Faith. The Inukshuk gives +1 additional Food when adjacent to a Fishing Boat and +2 Food et +2 Faith with the discovery of Exploration. Cannot be constructed adjacent to another Inukshuk.

Agenda: Ice Curtain: Likes civilizations from his home continent, and wants to expand to all continents. Doesn't like civilizations on continents where Yupik has no city.

Support:
Ynaemp (Giant, Greatest, LargestEarthCustom and Cordiform)
Zobtzler (The Americas Map)
C15 and SeelingCat's Colonial City Names
Gedemon's Historical Spawn Dates
JFD's Rule With Faith
Tomatekh's Historical Religions
Leugi's City Style (AncientHide, Arctic)
English and french languages

Credits:
The legend of Sarila
Notes:
I will not always respond to comments on this page. These mods are tested before being uploaded.
In case of problems, please make sure these problems do not come from other mods.
To do this, disable the other mods and restart the game. If the problem persists, discuss it on my Civfanatics page: https://forums.civfanatics.com/threads/gedemos-civilizations.623444/


The unique buildings are usually sewer/watermills replacements because I do not know how to make 3D models. The unique units are usually those of Firaxis with a new icon. The leader is not animated.
Thank you!
If you like this mod, feel free to give it a positive rating by clicking on the thumbs up, just below the screenshots. This allows the mod to be better known and especially it motivates me to improve and keep them up to date.

Merci!
Si vous aimez ce mod, n'hesitez pas a lui donner une evaluation positive en cliquant sur le pouce leve, juste en dessous des captures d'ecran. Cela permet de faire connaitre le mod et surtout cela me motive a m'ameliorer et a les maintenir a jour.

Danke!
Wenn du diesen Mod magst, kannst du ihm gerne eine positive Bewertung geben, indem du auf die Daumen oben direkt unter den Screenshots klickst. Dadurch kann der Mod besser bekannt gemacht werden und vor allem motiviert es mich, ihn zu verbessern und auf dem neuesten Stand zu halten.
13 Comments
Tom Jackal 9 Jul, 2024 @ 10:38pm 
the fuck you mean adjacency bonus for aerodromes
Soothsayer98 25 Apr, 2024 @ 8:02pm 
Aerodromes don't have a base yield like normal specialty districts. Or does this leader add yields to Aerodromes? I am confused.
FelipeDos 26 Feb, 2023 @ 4:16pm 
Any idea why this isn't working with Ynamp? It seems the TSL is broken, but even when changing it around it still won't spawn.
Meklord Infinity 14 Jan, 2023 @ 10:12pm 
Halo. Tapadh leat (thank you) for this mod and all your others, they've made Civ 6 a joy for me and have introduced so many interesting cultures to me that I probably would not have taken an interest in without these mods, and I appreciate all the work that has gone into all of this - making them engaging and fun to play.

I comment on this one in particular because I noticed the art for Qillerkavialuk, Lawtylywalyn and Vauli are all from the (at least from my point of view) unknown film "The Legend of Sarila" (or "Frozen Land") which I personally find amusing.

Again, thank you and keep up the amazing work :)
Gedemo  [author] 12 Jan, 2023 @ 4:35am 
Update:
-now it should not interfere with units re-scaling mods.
-reduce mod size
Monsieur Dfeator 14 Nov, 2022 @ 7:06pm 
Hello Gedemo, I really like this mod but I feel like the unique unit should get +15 or +20 damage in tundra because the okichitaw has a base damage of 20. Other than that really good, hope you keep making siberian/inuit civs.
Gedemo  [author] 18 Oct, 2020 @ 1:58am 
@Quindorrian: I'd just added a piece of code that should make the Inukshuk immune to disasters
Gedemo  [author] 7 Oct, 2020 @ 2:06am 
Thanks
Quindorrian 17 Jun, 2020 @ 7:19pm 
@Gedemo, so this civ is really awesome, but with some tweaks could be amazing. This civ does not appear to have its own music, which is very disappointing. I did notice that snowstorms destroy the Inuksuk's; if I were you, I would make them immune to blizzards. The character art is not as great as your normal work, which is also why people are probably not flocking to it. But, I have to say, this is my favorite arctic civ. Awesome work!
Cave Johnson 19 May, 2020 @ 11:56am 
Really cool improvement, makes gameplay more interesting! :D