Arma 3
36 ratings
[SP] Apex | Going Green
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Tanoa
Meta: Dependency
File Size
Posted
Updated
3.905 MB
25 Feb, 2018 @ 4:49pm
23 May, 2018 @ 5:35pm
3 Change Notes ( view )
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[SP] Apex | Going Green

In 1 collection by Nomad 420
ArmA 3 Vanilla Scenarios
5 items
Description
Description:
CTRG operators are tasked with intercepting a Syndikat arms shipment at the port of Nicolet on the northern coast of Tanoa.

Features:
Simple infantry-focused singleplayer scenario using ArmA 3 APEX assets.

Creator's Notes:
- ArmA 3 AI are horrible drivers, the order and speed of the convoy changes based on the AI's ability to avoid hitting trees. If the convoy encounters immersion-breaking difficulties, reload the Autosave before the ambush.
- Please report any bugs or glitches in the comment section, and thanks for playing!

Credits:
Bohemia Interactive
Nomad 420
Octane - Scripting advice & testing
13 Comments
NowThatsAGamer 26 May, 2024 @ 9:17pm 
Stumbled on this after 6 years. Real simple yet real fun - thank you for actually setting the skill level of the other CTRG members to not be complete dogwater. It was real nice to see the AI do most of the shooting for once.
valberrie 1 Jan, 2020 @ 10:06pm 
@Blaze most likely using 3den Enhanced.
BÆcoᴎ 10 Aug, 2019 @ 9:19pm 
This was amazing, loved every moment of it.
Blaze 28 Apr, 2019 @ 9:57am 
how did you get independent to attack nato?
Liberty_Valance 28 Apr, 2019 @ 7:23am 
nice and easy, thanks
M Hammann 24 Apr, 2019 @ 1:20pm 
Great, pat yourself on the back for this one.
Cloni 23 Apr, 2019 @ 2:11am 
Good mission keep on doing that!
Chance Callahan 21 Apr, 2019 @ 3:10am 
Good mission! For all those who play with ACE: You need to give yourself a bomb trigger. The task to setup the ambush will not complete when you plant the explosives but it does not matter. Just go to the observation point and you get the option to wait for the convoy.
giantsquid 9 Apr, 2019 @ 4:59pm 
Very good mission. Congratulations. Fully immersive and nicely realized. To players: use satchel to trigger the ambush task
CHINOX 7 Nov, 2018 @ 2:42am 
Hello mate. After placing the explosives no one came. So I went to see waht was wrong. The truck was still parked at the tent, and it was invisible. All you could see were its lights and the cargo like floationg up in the air. I still had 2 explosive charges so I blew it up and it triggered the extraction bit. So there, bug reported. Thanks for contributing too ARMA.
Cheers,
V.