Total War: WARHAMMER II

Total War: WARHAMMER II

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The Springs of Eternal Life
   
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Tags: mod, Maps
File Size
Posted
Updated
19.398 MB
27 Feb, 2018 @ 11:58am
1 Mar, 2018 @ 1:19pm
4 Change Notes ( view )

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The Springs of Eternal Life

Description
In the deserts of Nehekhara there places of rumored beauty remnants of that kingdoms lost glory. The Springs of Eternal Life are some of last oasis of a now desolate landscape. Hello all this My first map for Warhammer two I appreciate your feedback comments and concerns’ Ps I am currently working on two maps I hope to have them ready for you all in the next few months. Enjoy!
: Features:
Capture point
4 Vs 4 Map
detailed town center atop strategic high ground

Check Out Indyprides playthrough on milkandcookiesTW Link: https://www.youtube.com/watch?v=nLkY28VgZ4M

If you have any tips and tricks for me or videos of your playthrough plz share with me as it improves the qaulity of my work.
14 Comments
AimAce 27 Jan, 2019 @ 7:07pm 
Update please!
big e 12 Nov, 2018 @ 6:43pm 
remember they got filled with rotting corpses thanks to nagash, in order to rob the advancing armies of lybaras and rastera. They were utterly ruined, ruined. No longer fresh, beautiful, clean, blessed by the gods. The whole air was sticky, a terrible rotting smell and the very air and earth was defiled. the twin armies were forced to retreat to Quatar, where they discovered Nagash had taken it over by having Arkhan the black and other necromancers raise the necropolis and overthrow the garrison appointed by rasteran king Rahk-hm-hotep (i believe that is his name). They however reached quatar in the day and Arkhan the black was unprepared, allowing them to further retreat down the valley of the kings.
Young Buck  [author] 28 Apr, 2018 @ 8:08am 
Alright ill get that to you or zoidberg as soon as i can.
Maruka 28 Apr, 2018 @ 7:22am 
That would be nice, just as backup :) you can just zip it and send it through discord
Young Buck  [author] 27 Apr, 2018 @ 11:22pm 
Sure does. so as I understandit the gccm has new quidelines when it comes to maps ive got to get you the original file?
Maruka 25 Apr, 2018 @ 9:39am 
Alright then we should take a look at implementing it soon! Does this version here have reinforcement lines?
Young Buck  [author] 22 Apr, 2018 @ 1:31pm 
Thats probably the best option I dont realy see a wall being that great for this map anyway. I was going for that settlement lost to the sands sorta vibe when I made it.
Maruka 22 Apr, 2018 @ 2:16am 
You can also ask us on the discord if you have a layout in mind, we could help out with it. Otherwise I could see about implementing this one as an unwalled settlement only.
Young Buck  [author] 19 Apr, 2018 @ 3:48pm 
Hello Maruka long time no see wasnt realy planning on it since its a smaller settlement on campaigne mostly though I still cant seem to grasp how to make walls work ive read the quides but the techinal stuff i just cant seem to grasp.
Maruka 17 Apr, 2018 @ 7:58am 
Hey Young Buck, were you planning on potentially making a walled version of this map as well?