Total War: WARHAMMER II

Total War: WARHAMMER II

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Aesling Conclave
   
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Tags: mod, Maps
File Size
Posted
Updated
25.576 MB
28 Feb, 2018 @ 10:23am
28 Feb, 2018 @ 10:48am
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Aesling Conclave

Description
The Ferocious Aesling group near this fortified conclave to decide what the Clans should do next, Raiding? Sounds good, all for it say ay! Ay! Raiding it is.

On more map for GCCM, this is a fairly simple one tho, a good lil camp with some overlooking cliffs and chokes to defend.

You can fin me too on the Grand Campaign Custom Maps (80+ maps) for Warhammer I here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=877551324
You can fin me on the new Grand Campain Custom Maps for the Vortex mod here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1161199316
and finally the Mortal Empire Grand Campaign Custom Maps here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1182188528

New: https://www.patreon.com/GCCM you can now support the grand campaign mod on Patreon, map making is a time consuming and sometimes taxing activity, if you enjoy our maps, consider donating.
13 Comments
Kazad  [author] 2 Mar, 2019 @ 3:33am 
Illuminati 2 Mar, 2019 @ 1:37am 
OK thank you.Is it https://www.patreon.com/GCCM ?
Kazad  [author] 1 Mar, 2019 @ 11:46am 
If you want to get into map making, i'd recommend getting on the GCCM discord server (link is in the GCCM main mod, wich itself is linked here)
Illuminati 1 Mar, 2019 @ 6:01am 
Very good map, I want to make such a wonderful map like you. By the way, why can't my Totalwar:Warhammer 2 map editor open? Why does it show that BOB has stopped working?Could you help me please?
AimAce 27 Jan, 2019 @ 6:25pm 
Update plz
Kazad  [author] 2 Jun, 2018 @ 2:20am 
yeah, fought on it recently and seen this. no clue what is causing it tough, and since it's not gameplay breaking I don't think I will test around for hours to know what's going on
Mech#4 2 Jun, 2018 @ 12:35am 
I noticed a small issue with this map. The ground level is wrong when it comes to the yellow unit selection triangles, they hover above the units when on the low sections of the map. This also affects the camera and you can hear unit footsteps where the select icons are rather than the 3D models. This doesn't seem to affect gameplay though.
Epyon (AnimeToxic) 13 Mar, 2018 @ 1:50pm 
thats ok man :) take your time no rush like i said :) ! i just love you and your mods! :))))))))
Kazad  [author] 13 Mar, 2018 @ 1:45pm 
Been thinking about it for some time, karak azgaraz in particular since I wanted to make a gobliny map. Wanted to do Mordheim too since game 2 came out. But thing is, those are 2 projects from the like 25 I have right now so I make a bit after what is needed for the mod, what is cool, and what I'm feeling like atm. And I have less and less free time lately, even if assembly kit doesn't closes properly and make it looks like I'm playing constantly
Epyon (AnimeToxic) 13 Mar, 2018 @ 11:48am 
any chance of making vermintide 2 maps now thats out :)? no rush no pressure :)