Stellaris

Stellaris

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Survived through Ages 2.1
   
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2 Mar, 2018 @ 12:28pm
14 Jul, 2018 @ 1:20pm
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Survived through Ages 2.1

Description
No support for 2.2
Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. Maybe I get the time to start a new line of this mod, may be not. I encourage all the active modders to take over the mod's idea and bring it back to life for the upcomming patch :)

We survived
Once we were a big and stable empire. We had everything from wealth to science, our society were one of the biggest and strongest in the galaxy. Then there was war, a huge war that nearly brought us to an end. Our enemy was as strong as we and could cut the empire into pieces, our rulers faced the extinction. So they sent us to a remote planet, big enough for some millions of our kind. We built a secret and secure heaven, kryo chambers to get us to sleep. We survived through hiding. Many centuries have passed, our enemy might be gone. The sanctuary AI wakes us from our dreams, it is time to rebuild our society.

It is time to regain the glory from the past, it is time to stand up and to say... We survived.

What this mod does
This mod gives you a new starting system option to start on a sanctuary planet. The planet will be a bit randomized but will have ancient buildings (the ones from fallen empires). You will get most of the technology from the game right at the start, you will not gain ethic related, dangerous or utopia techs. You also get some energy, food and minerals to have a more advanced start than anyone else. The starting system won't be used for randomizing, but if you create an empire with it played by AI then it will also gain these advantages.

If you did not choose one of my starting systems an event will pop up at game start which will ask you for becomming an ancient survivor. So you can play this mod with any starting system you want to.

Mod recommendations
If you installed Buildable Ancient Buildings you will get those technologies at the start, too.
If you want to start as a lone survivor you want to install First of their kind

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See all my modding code at GitHub[github.com]
67 Comments
Skill Less  [author] 9 Feb, 2023 @ 10:22am 
not if I cannot find a low effortly way to maintain such mod. the problem is to have something to give empires all the vanilla techs they could get naturally.

i tried some ways but it doesn't work as it should.
SyrMiros 9 Feb, 2023 @ 9:45am 
will there ever be an update for this mod if I may ask?
Skill Less  [author] 8 Feb, 2023 @ 1:00pm 
no
SyrMiros 8 Feb, 2023 @ 12:59pm 
is the mod playable in the current build of the game?
Skill Less  [author] 29 Jan, 2019 @ 10:30am 
* I included the starting system just to hide the cheatyness of the mod ^^
CaptainKampfkeks 29 Jan, 2019 @ 8:09am 
@Frankz55 That's A-OK. Personally, I'd rather have the functionality of the mod back. The changed starting planet / sanctuary system was just a nice feature. :)
Skill Less  [author] 28 Jan, 2019 @ 10:32am 
@Frankz55 Thanks for taking over :) If you upload your mod, please leave the link here so I can link it in description.
乡毋宁来上海飙飞碟了 27 Jan, 2019 @ 4:42pm 
@CaptainKampfkeks I had finished studying the new tech codes of 2.2 and that part should be uploaded by mid February. I'm still new to mod making so rebuilding the sactunary to fit the 2.2 planet system could take longer.
CaptainKampfkeks 25 Jan, 2019 @ 1:11pm 
@Frankz Hey, just wanted to ask how the progress is for the update?
Skill Less  [author] 12 Dec, 2018 @ 2:56am 
hi franzk55, you're free to use the code. It is hosted at GitHub, link in description. :)