The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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WITCHER MOD - a bit OP
   
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Category: Armor, Races, Weapons
File Size
Posted
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68.298 KB
12 Mar, 2013 @ 10:41pm
15 Mar, 2013 @ 9:19pm
2 Change Notes ( view )

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WITCHER MOD - a bit OP

Description
=======NO DLC REQUIRED=====

This simple (for now) mod brings the witcher to Skyrim. Adds the witcher race, witcher weapons, some male hairstyles (useable by all humans)and witcher armor. This is my first mod so if there any bugs I apologize but I've tested it extensively and it works just fine for me. For those of you who don't know what a Witcher is, they are professional monster hunters augmented with magic and mutagenic potions. They are from the Witcher series of PC games featuring Geralt of Rivia, based on the books of Andrzej Sapkowski. This mod may seem a little over-powered, but hey, Witchers are badass. If you don't like it, feel free to edit some files (they are well organized, search for 0, W, or Witcher) or raise the difficulty like I do. All items are craftable but cannot be found. If you want to add them with the console type "help -witcher"
This mod replaces nothing and requires no other mods or DLC. Here are the specs:

RACE

+15 to one-handed, two-handed, light armor, block, destruction, sneak, +30 alchemy

Starting at 100 health, 100 magicka, 220 stamina, 500 carry weight, 1.5 health regen, normal magicka regen, and 8.0 stamina regen
50% resist disease and poison

POWERS: Dance of Death (just like orc berserker rage. deal x2 damage and take 1/2 damage for 60 seconds)
Eyes of the Wolf (basically khajit night-eye. lasts a full day. Activate again to turn off)
Resilience (argonian histskin. regenerate health ten times faster for 60 seconds)
Vigor (redguard stamina regen. regen stamina very fast for 60 seconds)

WEAPONS
craftable under steel, require steel smithing perk. Ebony weapons require ebony smithing and are found under ebony. They can also be tempered. Swords are one-handed, blades are two-handed Witchers use either a fast combat style or a strong style. I thought a good way to implement this was with the weapons. One-handed swords are slightly faster than daggers, and two-handed blades are slightly faster than normal greatswords. Obviously, swords deal less damage than blades.
Silver and ebony swords/blades are enchanted to deal extra damage to all monster types (undead, atronach, familiars, creatures, werewolves, dragons, giants, trolls, daedra, and ghosts)

Witcher's Steel Sword: 12 base damage, 6 critical damage, 1.6 speed

Witcher's Steel Blade: 19 base damage, 10 critical damage, 1.0 speed

Witcher's Silver Sword: 12 base damage, 8 critical damage, 1.6 speed

Witcher's Silver Blade: 19 base damage, 12 critical damage, 1.0 speed

Witcher's Ebony Sword: 18 base damage, 10 critical damage, 1.6 speed

Witcher's Ebony Blade: 25 base damage, 15 critical damage, 1.0 speed

ARMOR
Armor comes in pre-enchanted forms and basic non-enchanted forms. Armor is craftable under leather, and can be upgraded at the workbench. Enchantments cannot be learned. Armor is light. I didn't make heavy armor because witchers use a fast and agile fighting style. Wearing heavy armor would slow them down too much.

Witcher's Armor: looks like thieves guild armor. +70 health, +30 magic resistance

Witcher's Boots: looks like thieves guild boots. Wearer is muffled, +50 fire resistance

Witcher's Gloves: looks like stormcloak officer's bracers. Backstab (x2 sneak attack dmg with one-handed weapons)
fortify stamina regeneration.

Witcher's Hood: looks like adept hood. fortify sneak 40 pts, magicka regenerates +100% faster, 50 frost resistance.

COMING AS SOON AS I FIGURE OUT HOW TO DO IT: witcher wolf eyes, new weapon/armor models and textures. Trish follower (and maybe the dwarf, Zoltan I think his name is), New monsters (Drowners, ghouls, hopefully harpies, but most monsters will just be a reskin probably), Witcher perks, New NPCs and a Witcher questline.

Witchers can become vampires, but their appearance doesn't seem to change. I don't know why. This mod does not require any other mods, and should not conflict with any.

RECOMMENDED MODS: night eye toggle, killerkeo's skimpy armor, black mage armor (super cool), magicka sabers expanded, better faces by bella (better than luscious faces), instant recharge shouts, wear circlets with hoods, left hand rings, disenchantment font, friendly fire protection, akaviri samurai armor, way of the monk, Schwertleite set, filthy rich merchants, Caliente's body mod, Glowtastic, Posh mudcrabs, Naruto Jutsu. I would name the authors, but I don't want to look them up. You can find them by searching the titles.

I hope you enjoy this mod. Please leave me comments and feedback. Also, I'm not sure what I need to do in order to edit the eyes. I want to basically make human eyes look like khajit eyes because Witchers have vertical pupils like a wolf in the game because of the mutation that gives them night vision. Please send me comments or messages to help me.

===========================================================================================UPDATE 1
===========================================================================================
Some new weapons and a higher tier set of witcher armor. All items are fully craftable and upgradeable. New armor set (Geralt's armor) requires the ebony smithing perk but can be found under leather at the forge. Witcher armor has a few new enchantments such as fortify one-handed/two-handed/archery, and fortify carry weight.

All witcher swords/blades are now affected by all one-handed/two-handed weapon perks. Witcher's silver blade, for example, now counts as a battleaxe, warhammer, and a greatsword so all two-handed perks affect it. Also, the one-handed swords now count as daggers also, so they benefit from the sneak perk that gives you x15 backstab damage with daggers. Wear the Witcher gloves and it becomes x30!

Assassin's Dagger: 16 damage, 1.6 speed, 10 crit damage, absorb 30 health per hit, 25% chance of instant kill

Geralt's Armor set: basically the same enchantments as the witcher set, just better. And it also has the fortify carry weight enchantment

Headbands: Circlets with the same stats as the Witcher hoods. For those who don't like hoods.

I'm going to wait on the heavy armor set to give people a chance to comment on what they want it to look like. (just using existing sets for now.) I would like to use the Dawnguard full helmet, but I don't want Dawnguard to be required for this mod.

Still working on stuff. I was going to make potions, but every kind of potion you could possibly make is already in the game. I think so, anyway. I'll look at them some more.

Started working on the quests. I want to make an entire questline complete with NPCs and varying outcomes. NPCs will not be voiced. Sorry, but I don't have the capabilities to do that.
Thanks for subscribing, and keep looking for updates!!

========LINKS========
Another Witcher mod with even better weapons than I made. With this mod you will actually see two swords on your back just like in Witcher 2! The author says that you need to have the mod "1 HD weapons on back" but that's only true if you want to use the one-handed witcher's swords. The two-handed ones will work just fine without it.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=11421

Witcher Eyes: http://skyrim.nexusmods.com/mods/5632/?

Witcher Heavy Armor: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=127914280


====LINKS TO MY OTHER MODS====

Shinobi the Vale Cat Follower:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=185827387


Assassin and Sorcerer Race:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=185867048
148 Comments
kpetri45 5 Mar, 2022 @ 10:49pm 
kein Platz für eigene Verzauberungen -mein Held konnte nur Circle oder Hut tragen -keine sinnvolle 2 Waffen mod die besser als das Grundspiel ist:steambored:
pinkbubbles42 18 Sep, 2018 @ 1:12pm 
can you figure out how to make the apperance change when you become a vampire
SaltyTea 27 Dec, 2016 @ 10:24am 
how is this even op.....
TnB 21 Dec, 2016 @ 5:45am 
This is Witcher l
CryOfCarthage 26 Jul, 2016 @ 10:09pm 
Get revenge of the enemies, action combat, and wildcat; not OP anymore.
TheHolySpirit 10 Jul, 2016 @ 2:21pm 
Is there any chance of getting these enchantments as a standalone version? Would be quite useful.
MICULA 5 May, 2016 @ 10:57am 
awesome mod! i dont want to read all of this maybe there was this questionxD i was searching in jewelery for a geralts wolf amulet but i cant see it in steel too it will be great if itll be there :) and i thing 100% disase resistance will be ok with witchers powers xD to be exaclty like in stories and i dont know if there are but maybe u can add wither elixirs recips and make some elixirs like in the story
Käpt´n Iglo 17 Apr, 2016 @ 4:18am 
does anyone know a mod which adds the typical scar over geralts eye?
nina79 2 Apr, 2016 @ 7:10pm 
Pauvre Gérald ^^ Jouant a the Witcher 1 , 2 and 3 c est juste tres peux ressemblant les trait gérald en perdrais tt ses cheveux blanc pr le coup si il se voyer ainsi ^^
Hydranium 19 Feb, 2016 @ 5:58am 
i cant seem to find it in the mod load order even though i sub'd which sucks because i love trying out new races