Divinity: Original Sin 2

Divinity: Original Sin 2

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Atlas-WizardTower
   
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Type: Add-on
Game Mode: GM
File Size
Posted
Updated
24.445 MB
4 Mar, 2018 @ 12:50pm
6 Mar, 2018 @ 11:51am
6 Change Notes ( view )

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Atlas-WizardTower

Description
Wizard tower.

A winding mountain road leads down into a valley where a majestic wizard tower rises toward the skies. In the background you can see the ocean and a harbor.

This map consists of a mountainside and a valley and the tower itself with 5 floors.

Important notes about the map:
All doors are locked in advance so the GM can choose what doors to be open.
The keys to the doors are on the Archmages desk at the top floor of the tower.

There are forcefields for every stair up into the tower.they are individually locked and have a corresponding amulet as key on the archmages floor.
The amulets are named "Mark of the Apprentice" "Mark of the Adept" " Mark of the Master" "Mark of the Archmage". Apprentice floor 2, adept floor 3, master floor 4, Archmage floor 5.

Collect the keys and amulets in preparation so you can hand them out to the adventurers when they find them.

You have the possibility to make a puzzle for you adventurers on the forth floor. There are runes that can be activated (make them activate them in a specific order)


Key features:


*Winding mountainroad with four bridges, a waterfall and a hidden nook for a small camp.

*A gorge with a fallen tree as a bridge (you have roots leading down into the gorge that your adventurers can arrive or depart through)
there is a hidden way across the gorge as well.

*A forest.

*A harbor with ships.

*A beach.

*A road from the harbor to the tower with a spot for an ambush (there is a spot ontop of a cliff that you can place ambushers on)

*A hidden smugglers cove on the lighthouse/signaling fire cliff.

*Floor 1 of the tower:
Lecturing halls, store room, kitchen, Mess hall

*Floor 2 of the tower:
Dormitories and common room.

*Floor 3 of the tower:
advanced studies, Rooms for all schools, laboratory, Archive, Scroll depository, Store room.

*Floor 4 of the tower:
This is one large room dedicated to rituals/experiments. The centerpiece of this room is a large device containing a large orb of source. There are runes that can be activated by the adventurers.(perfect for the GM to make a puzzle).

*Floor 5 of the tower:
The Archmage room with experiments.

Enjoy!
19 Comments
Wolffang 3 Jul, 2024 @ 1:20am 
Plz update for DE
[PH]-Beowulf 24 Sep, 2022 @ 2:09pm 
deeee
Epyon (AnimeToxic) 16 Jul, 2021 @ 7:34pm 
didint someone have a DE version of this mod :(?
Dimaxi? 24 Nov, 2018 @ 1:29pm 
DE update please? :)
Alexiandria 5 Nov, 2018 @ 10:33am 
I want for DE version :c
chazz.reinholdt 7 Oct, 2018 @ 2:55am 
DE please mate! Your maps are brilliant!
Death 19 Sep, 2018 @ 7:15pm 
Update for DE please :)
Depressed Decoy 19 Sep, 2018 @ 2:35pm 
those maps are all really really awesome :D we need them all in DE <3
Ab_Pocalypse 12 Jun, 2018 @ 10:37pm 
Well done!
Edberg  [author] 2 Jun, 2018 @ 3:40pm 
@Snakebug , I had no inspirations for the tower ... just my own imagination