Divinity: Original Sin 2

Divinity: Original Sin 2

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Harder Final Boss
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
75.531 KB
5 Mar, 2018 @ 2:35am
25 Apr, 2018 @ 2:21am
67 Change Notes ( view )

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Harder Final Boss

In 1 collection by Damashi
DOS2 Definitive Edition
52 items
Description
My goal with this mod is to make the true final boss harder, because being able to one shot you know who is insane to me. He will be way harder, attack alot more durning his turns, has significantly more health, way more physical and magical armor, higher physical resistance, high dodge chance, and will heal from poison and fire (like he always should have). This mod is not for the feint of heart and might even be next to impossible to beat. Might turn the difficulty down if it turns out he is TRULY unbeatable.I recommed using this with other mods in the collection.

I had planned on making him bleed fire on hit as well, but i'm having issues editing him.

Upade 1: He now bleeds fire :D. For some reason He dose not have proper elemental resistances. I've given him flame skin as a skill so he'll at least sometimes have fire immunity and healing. I'll look into fixing it when I have time.

Update 2: Fixed the issue. He wasn't using the corrrect stats. Going to be making some more subtle changes to his spell list, and stats. He is now also taller.

Update 3: This will probablly be the last update I make on this mod (provided that nothing breaks, and there are no complaints about it being too easy). Added and removed some skills. increased vitality, magic armor, and physical armor. increased physical resistance and dodge chance. Added immunity to most statues and hard cc like chiken, kockdown, and frozen (except stun). He is vulnerable to a fair bit of soft cc and debuffs like web, slowed, crippled, disarmed, so you'll want to make good use of those. GOOD LUCK...you'll need it.

Update 4: I'm a huge liar, and I decided to give him a couple more spells, and made a few new spells JUST for him. Also buffed The OTHER you know who, and the other magisters that aren't Dallis, because I really love the free for all aspect of the last phase of the fight.

Update 5: Had to do a bit of rebalancing, because you know who would often take 1-5 minutes to figure out what he felt like doing every single turn, but he shouldn't do that anymore hopefully.
7 Comments
Damashi  [author] 13 Sep, 2018 @ 1:07am 
I'll be porting this to DE tomorrow, and i've made a few changes to it.
Damashi  [author] 8 Jul, 2018 @ 9:58pm 
@dragon king Theres no point to his gear being lootable since the fight ends when he dies. If there is content after this fight in DOS2DE ill think about it.
Adam Bloodsong 8 Jul, 2018 @ 4:00pm 
You should also make his gear able to be looted
Damashi  [author] 8 Jul, 2018 @ 12:58pm 
@WrathOfTheTurtle Braccus Rex's model from Divinity: Orifinal Sin 1
Mukasi 8 Jul, 2018 @ 10:39am 
who is this guy supposed to be? (the one in the picture tho)
Dęąth Viper 5 Apr, 2018 @ 10:11pm 
yeah this will make the last boss fun as hell
NNNNNNaniTheFK 7 Mar, 2018 @ 9:28pm 
Nice mod. This will be a true epic fight.