Stonehearth

Stonehearth

405 ratings
Canyon Biome
   
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1.620 MB
5 Mar, 2018 @ 8:47pm
19 Jan, 2023 @ 5:03pm
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Canyon Biome

Description
The Canyon, with red rocks, scarce vegetation, flat tops and deep valleys with rivers running through.

Compatible with or without ACE.

If you like this mod, take a look at my other mods: https://steamhost.cn/steamcommunity_com/id/brunomussoi/myworkshopfiles/?appid=253250
Popular Discussions View All (18)
24
17 May, 2018 @ 7:58pm
啊啊
654054861
18
23 Apr, 2018 @ 4:46am
的、
放开那个女孩12
4
14 Aug, 2018 @ 3:07am
q
4596919429
79 Comments
bihlbo 14 Jan @ 12:38pm 
If anyone's looking for a tip: You can "move" dirt from the basins to the mountains to allow you to farm anywhere. Just have your herbalist make slabs of dirt and place them near that high altitude spring. You can farm on top of that placed dirt terrain.
Strickove 5 Jun, 2021 @ 11:59pm 
thanks bruno! Now I just need mobile minecarts lol
PandaWaffles 6 Mar, 2021 @ 4:20am 
Thank you, Bruno! I love everything you do for Stonehearth, it's very much appreciated!
Thorium 30 Dec, 2020 @ 4:34pm 
Thanks man, and thank you for sharing all your work on the many mods youve made, with us :steamthumbsup:
BrunoSupremo  [author] 29 Dec, 2020 @ 3:23pm 
Yes, it is. It automatically import ace changes made to the desert biome and apply on itself. So whatever ace does, it will be here too :)
Thorium 29 Dec, 2020 @ 1:43pm 
Is this Mod still working ok with the new ACE update please?
Dmitry 7 Jan, 2020 @ 4:06pm 
Just translated your mod into the Russian .
Nice work! :winter2019happyyul:
Daemon Trooper 20 Sep, 2019 @ 3:52am 
Also, I noticed something else. Perhaps, if you can do it, you should add one layer on top of the mountains, above the "grass" layer, if for example we want to farm rice in a high lake, whenever we dig the grass, under it is not "ground" but stone, and thus, we cannot grow anything on it ;)
Daemon Trooper 18 Sep, 2019 @ 7:56am 
Ah ok, basics, I tought, there was a "Steam" way to do it xD

First, here is the Collection I made with the mods I'm using : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1409016224

Tested and Subscribed mods are from the beginning to "Finery" (not included), exception of "Armis Maximus" and "Wini's Fortress".
As I'm still testing, and a lot today, it may tell you that some are missing, but it's just templates and biomes for the moment, so nothing linked to this particular game.
Daemon Trooper 18 Sep, 2019 @ 7:55am 
I saved front of the first quarry, where I wanted to have some wall-items placed.
On the top, side of the "edge" road and over the front of the violet roofed building, you've got a Vanilla sign from the Blacksmith that I wanted to put on the wooden structure of this building, inside the "dug volume", but can't, it's just showing me the "red cross" mouse when hovering this zone, also, can't zoom in, it does like if it wasn't dig.

Still Hearthlings and Golems can build, place Ladders, walk and fight in the zone and place ground items. So I absolutely have no ideas what's wrong.

Here is the link to doanload it : https://drive.google.com/open?id=1Otzen2YZDmJXyXTHoT_uNJjxpvQd01mq

PS : I have a request/suggestion, could you please propose to us a templates pack for your Stone Arches and Stone Spikes ? And/or a recipe to spawn them for the Geomancer ?