Rusted Warfare - RTS

Rusted Warfare - RTS

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Mana Research Institute
   
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2.734 MB
5 Mar 2018 @ 20:54
26 Mar 2018 @ 2:38
22 Değişiklik Notu ( görüntüle )

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Mana Research Institute

SUSHIMAKI tarafından 1 koleksiyonda
SUSHIMAKI's mods
85 öğe
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The institute research the properties of the newfound Mana element and apply them into weapons. This mod is intended as an expansion of the vanilla game. It pairs very well with my cyclop mod because of their common backstory surrounding mana research.

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The elemental school masters mana's most basic porpertie, creating elements. Fire, water, air and earth can be summoned at will as long as your mana orb is not empty.

(Evocation)

Tech 1 (school of elements) includes: The Institute, Mana Tank, Mana Artillery, Mana Bots, Tesla Bot and Mana Pylon.

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The school of echoes is more intriguing. We discovered disturbances in the mana flows. Those disturbances are in fact remaining echoes of long dead creatures and peoples that left their mark in the infinite flow. Be it for their tremendous power or their acts of heroisms. Those lingering essences can be harnested and put inside echo exosuits to give them new life. Heroes of old and mythical creatures are yours to command!

(Necromancy)

Tech 2 (school of echoes) includes: Echo infantry, echo artillery, echo tank, echo flamethrower

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The school of summoning is simillar to the school of echoes although there is one big difference, the disturbances in the mana flow are caused by living mana creatures. Strangely, mana creatures seem to be born on worlds where a specific mana element is dominant. For example a red mana world would be a gigantic ball of inferno with barely any land let alone water. This school specialise, through a technic not so different from the echoes school, in finding those creatures in the flow and siphon their being into our world. Their is no need for exosuits in this case because the creatures are brougth whole appart that they seem to loose their free will in the transfert. (Some lunatics pretends it is because their souls remain bound to their homeworld, what rubbish!). They are then equiped with rudimentary communication equipment and are ready to do their duty.

(Conjuration)

Tech 3 (school of summoning) includes: Hell grenadier, Sea sniper, Earth giant, sky glider
Popüler Tartışmalar Tümünü Görüntüle (1)
5
13 Eyl 2022 @ 8:07
SABİT: Mana Research Institute balance and suggestions
SUSHIMAKI
28 Yorum
SUSHIMAKI  [yaratıcı] 19 Ara 2018 @ 11:20 
Im not sure about updating this mod soon but i am soon starting to work on a new fantasy mod. Its going to be original work, not based on a liscense. But it will also be a total conversion.
KryptekXKrysis 18 Ara 2018 @ 14:50 
Any updates coming for this mod?
I'd like to see what else you could do with Mana + Air factories, or Mana + sea factories.
Just an idea.
Probably my favorite mod besides infantry.
MISSINGNO_106 18 Eki 2018 @ 19:34 
sorry about my spelling
MISSINGNO_106 18 Eki 2018 @ 19:33 
hey SUSHIKAKI can you make this mod into a mod like the alien vs preditor mad ware you choose a class egsept you can choose to have a magic command centor or a technoligy command center or both (you get the defalt from both worlds )
Sock184 20 Haz 2018 @ 10:36 
no like other, cheaper missiles(if possible)
SUSHIMAKI  [yaratıcı] 5 Haz 2018 @ 10:15 
I will not make that because its already part of the game. The nuke launcher already can target anywhere on the map.
Sock184 5 Haz 2018 @ 9:46 
can you please make a ICBM mod
SUSHIMAKI  [yaratıcı] 13 Mar 2018 @ 8:22 
Now that every units are out i want to know what you guys think of the whole mod. Whats good, whats wrong or any suggestions. I'm putting on a tiny forum for mod discussion.
SUSHIMAKI  [yaratıcı] 13 Mar 2018 @ 8:12 
Tech 3 summoning is out, mod features complete!
Nimesis 10 Mar 2018 @ 0:55 
Yeah, I can see the resemblance XD