Age of Empires II (2013)

Age of Empires II (2013)

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Triple Civ Bonus, UTs and Elite UUs!
   
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2.268 MB
6 Mar, 2018 @ 8:55am
23 Sep, 2018 @ 1:14pm
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Triple Civ Bonus, UTs and Elite UUs!

Description
Triplicates the bonuses each civilization has! Includes Team Bonuses, Unique Techs and multiplies by 3 the stat changes that a Unique Unit gains on it's Elite version (so if it went from 40 to 50 hp, now it goes to 70 hp (10*3))!


Note: There are bugs. I have them solved in a version in my laptop. Someday I'll upload it.

Also don't forget to check the x9 mod!
36 Comments
♋ Alias 4 Dec, 2019 @ 10:19am 
It works for some civs, while other do not get any bonuses, but you really gotta check each civ separetly to find out if it works for it :/
JackTheRedCreeper  [author] 2 Jun, 2019 @ 2:58pm 
A Wololo Kingdoms port has been made! Testing is required. Add me if you're interested!
Kabana 21 Nov, 2018 @ 10:12am 
i feel you :/
JackTheRedCreeper  [author] 21 Nov, 2018 @ 6:13am 
Someday. Thinking about how annoying to do this all is demoralizes me
Pepperoni 21 Nov, 2018 @ 5:41am 
Any update?
Kabana 26 Sep, 2018 @ 12:02pm 
YAY :3
JackTheRedCreeper  [author] 25 Sep, 2018 @ 12:38pm 
I did juuust add that, perhaps it wasn't updated? Lemme check

Edit: Oh, wow, my bad hahaha, I edited the game's base file instead of the mod's! Will work on fixing this all!
Kabana 25 Sep, 2018 @ 11:13am 
I just tested it with the Teutons just to get an example, but the x3'd elite upgrade for Teuton knight doesn't work :(
JackTheRedCreeper  [author] 23 Sep, 2018 @ 2:43pm 
I've finally updated this, plus added x3'd Elite Unique Units! Enjoy the bugless (hopefully) version!
JackTheRedCreeper  [author] 23 Sep, 2018 @ 1:03pm 
In this version, the UT is x3'd. If I make a x3 civ bonus and x3 techs, I'll only multiply the civ bonuses and not the techs